Retired Scout Angelo Snyder  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 73 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 6 (0) 8 (0)111268
Hard Working, Temperamental
 
Skills
Admin 1
Animals 0
Carouse 0
Diplomat 1
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Mechanic 1
Melee 0
Persuade 1
Science (Space Sciences) 0
Seafarer (Sails) 1
Stealth 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 04
Navy Line/Crew Crewman01
Citizen Worker 13
Scout Surveyor Scout24
Believer Mainstream Believer Lay Person02
 
Name Type Affinity Enmity Power Influence Species
Patrick Goslan Enemy 0 2 0 0 Ronnin (M/27)
Wilber Young Contact 0 1 1 0 Luriani (M/55)
Wilber Young's influence is diminished.
Adelina Moody Contact 2 1 1 0 Ronnin (F/37)
Amos Coulston Ally 4 2 1 5 Geonee (M/64)
Relationship becomes more intense. Contact becomes an ally.
Lorena Sutton Rival 0 5 1 3 Ziadd (F/61)
Relationship becomes more moderate. Enemy becomes a rival.
Ulysses Hoffman Enemy 0 4 3 0 Ronnin (M/55)
Jay Mcarty Enemy 1 4 0 5 Answerin (M/20)
Forgiveness.
Selmer Ronald Enemy 0 1 0 0 Ronnin (M/76)
Selmer Ronald has negatively life-changing event.
Otto Hart Enemy 0 5 0 3 Ronnin (M/65)
Otto Hart loses some of their power base.
Coral Lynch Enemy 0 3 1 4 Ronnin (F/43)
Coral Lynch is missing under suspicious circumstances.
Gena Crogan Enemy 0 2 0 1 Ronnin (F/70)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 20 Find valuable salvage.
2 22 Continued as Drifter (Barbarian).
2 26 Angelo Snyder run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 26 Became a Navy (Line/Crew) with the new title Crewman.
3 29 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4 29 Became a Citizen (Worker).
4 30 Angelo Snyder's business expands, Angelo Snyder's corporation grows, or the colony thrives.
5 33 Continued as Citizen (Worker).
5 34 Angelo Snyder befriend a superior in the corporation or the colony.
5 37 Promoted to Citizen (Worker) rank 1.
6 37 Continued as Citizen (Worker).
6 40 Angelo Snyder's business expands, Angelo Snyder's corporation grows, or the colony thrives.
7 41 Voluntarily left Worker
7 41 Failed to qualify for Thief (Rogue).
7 41 Submitted to the draft.
7 41 Became a Scout (Surveyor).
7 43 When dealing with an alien race, Angelo Snyder botch an opportunity to gather extra intelligence about them.
7 43 Psychologically damaged by Angelo Snyder's time in the scouts.
7 45 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
8 45 Continued as Scout (Surveyor).
8 47 Angelo Snyder's scout ship is one of the first on the scene to rescue the survivors of a disaster but Angelo Snyder fail to help. Gain an Enemy.
8 47 Angelo Snyder's ship is damaged, and Angelo Snyder have to hitch-hike Angelo Snyder's way back across the stars to the nearest scout base.
8 47 Gain 3 Contacts. Gain 3 Enemies.
9 49 Continued as Scout (Surveyor).
9 53 Serve as the courier for an important message from the Imperium.
9 53 Promoted to Scout (Surveyor) rank 2.
10 53 Continued as Scout (Surveyor).
10 56 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11 56 Returned to Drifter (Barbarian).
11 57 Attempted a risky adventure and was wildly successful.
12 60 Continued as Drifter (Barbarian).
12 63 Nearly killed. Owe 7,500 for medical bills.
13 63 Aging Crisis. Owe 30,000 for medical bills.
13 63 Retired at age 63.
13 63 Became a Believer (Mainstream Believer) with the new title Lay Person.
13 66 Gained a contact.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 67 Continued as Believer (Mainstream Believer).
14 70 Angelo Snyder refused an offer of inducements to betray Angelo Snyder's faith. Gain 4 enemies.
15 71 Aging Crisis. Owe 40,000 for medical bills.
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