Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Special assignment or duty on board ship. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
26 |
Nearly killed. |
3 |
26 |
Entered Merchant Academy with the Business curriculum. |
3 |
28 |
Good fortune |
3 |
30 |
Graduated with honors. |
4 |
30 |
Became a Merchant (Broker). |
4 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
33 |
Make an unexpected connection outside Arch Kirkham's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
35 |
Given advanced training in a specialist field |
5 |
38 |
Promoted to Merchant (Broker) rank 4. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
39 |
Imperial trade restrictions force Arch Kirkham out of business. |
7 |
39 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
42 |
Arch Kirkham is sent to a new community or parish to preach The Word among the poor. |
7 |
43 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
43 |
Continued as Believer (Mainstream Believer). |
8 |
44 |
Arch Kirkham accepted an offer of inducements to betray Arch Kirkham's faith. Gain 440,000 in cash. |
9 |
47 |
Became a Scout (Surveyor). |
9 |
48 |
Arch Kirkham's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Attempted to change assignments. |
10 |
51 |
Failed to qualify for Courier (Scout). |
10 |
51 |
Continued as Scout (Surveyor). |
10 |
54 |
Arch Kirkham spend a great deal of time on the fringes of Charted Space. |
10 |
54 |
Arch Kirkham's ship is damaged, and Arch Kirkham have to hitch-hike Arch Kirkham's way back across the stars to the nearest scout base. |
10 |
54 |
Gain 2 Contacts. Gain 2 Enemies. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Continued as Scout (Surveyor). |
11 |
57 |
Nearly killed. Owe 22,500 for medical bills. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Retired. |
12 |
61 |
Gained a contact. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Birth or Death involving a family member or close friend. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |