Retired Team Leader Armand Johnson  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 73 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 5 (-1) 10 (1)11135A
Upset, Focused
 
Skills
Admin 1
Advocate 0
Art (Performing) 0
Carouse 1
Diplomat 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 2
Jack-of-All-Trades 1
Leadership 1
Mechanic 2
Persuade 1
Pilot (Capital Ships) 1
Profession (Hostile Environment/Contaminent) 1
Science (Social Sciences/Belief) 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Initiate11
Citizen Corporate 01
Merchant Merchant Marine Senior Crewman12
Drifter Scavenger 01
Noble Administrator Clerk11
Noble Diplomat 2nd Secretary22
Believer Missionary/Humanitarian Team Leader23
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Eda Lane Enemy 0 3 4 4 Yilean (F/37)
Denver Hudson Ally 0 1 0 0 Geonee (M/36)
Relationship soured.
Ima Bramer Rival 1 0 4 0 Yilean (F/31)
Gladys Gabb Rival 0 1 1 2 Yilean (F/65)
Libby Simmons Rival 1 3 5 3 Florian (F/76)
Libby Simmons is a questionable figure such as a criminal, pirate or disgraced noble.
Zetta Welter Ally 1 0 4 2 Yilean (F/36)
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 19 Armand Johnson accepted an offer of inducements to betray Armand Johnson's faith. Gain 40,000 in cash.
1 22 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
2 22 Became a Citizen (Corporate).
2 23 A revolution, attack or other unusual event throws Armand Johnson's life into chaos, forcing Armand Johnson to leave the planet.
3 23 Failed to qualify for Infantry (Army).
3 23 Submitted to the draft.
3 23 Became a Merchant (Merchant Marine) with the new title Crewman.
3 27 A good deal ensures Armand Johnson is living the high life for a few years.
3 27 Forced to continue current assignment.
3 27 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 27 Continued as Merchant (Merchant Marine).
4 28 Armand Johnson's ship or starport is destroyed by criminals. Gain them as an Enemy.
5 28 Became a Drifter (Scavenger).
5 32 Armand Johnson do not know what happened to Armand Johnson. There is a gap in Armand Johnson's memory.
6 32 Became a Noble (Administrator) with the new title Assistant.
6 33 time as a ruler or playboy gives Armand Johnson a wide range of experiences.
6 36 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
7 36 Attempted to change assignments.
7 36 Switched to Noble (Diplomat) with the new title 3rd Secretary and previous rank.
7 37 Inherit a gift from a rich relative.
7 40 Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary.
8 40 Continued as Noble (Diplomat).
8 42 A family scandal forces Armand Johnson out of Armand Johnson's position.
9 42 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 44 Armand Johnson is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
9 46 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 46 Aging Crisis. Owe 20,000 for medical bills.
10 46 Retired at age 46.
10 46 Continued as Believer (Missionary/Humanitarian).
10 49 Armand Johnson retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 50 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 50 Aging Crisis. Owe 40,000 for medical bills.
11 50 Continued as Believer (Missionary/Humanitarian).
11 53 Armand Johnson come into conflict with a splinter group Armand Johnson's own religion which maintains Armand Johnson's version is the wrong one. Gain 3 Rivals.
12 53 Aging Crisis. Owe 60,000 for medical bills.
12 53 Retired.
12 57 Betrayal. Convert an Ally into a Rival or Enemy.
13 57 Aging Crisis. Owe 10,000 for medical bills.
13 61 Betrayal. Convert an Ally into a Rival or Enemy.
14 61 Aging Crisis. Owe 40,000 for medical bills.
14 62 A romantic relationship ends badly. Gain a Rival or Enemy.
15 65 Aging Crisis. Owe 10,000 for medical bills.
15 66 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 69 Aging Crisis. Owe 10,000 for medical bills.
16 73 Betrayal. Convert an Ally into a Rival or Enemy.
17 73 Aging Crisis. Owe 60,000 for medical bills.
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