Retired 4th Officer Benny King  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 73 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 13 (2) 6 (0)1117D6
Keen
 
Skills
Animals 0
Art (Presentation) 0
Astrogation 3
Athletics 0
Broker 0
Carouse 0
Deception 1
Diplomat 1
Drive (Hovercraft) 1
Electronics (Comms) 1
Engineer (Life Support) 1
Explosives 1
Flyer (Wing) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Persuade 0
Pilot 0
Profession (Hostile Environment) 0
Steward 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout25
Drifter Barbarian 01
Merchant Merchant Marine 4th Officer22
Entertainer Performer 13
Retired 03
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Orpha Gillis Enemy 1 6 5 1 Dynchia (F/10)
Orpha Gillis gained influence with the character’s assistance.
Loma Morvell Rival 1 2 4 1 Florian (F/25)
Wilton Russell Enemy 0 4 1 3 Dynchia (M/36)
Ella Gregory Rival 1 3 1 2 Dynchia (F/24)
Liddie Nealy Ally 2 0 1 2 Libert (F/57)
Rubin Peaton Ally 5 1 0 4 Dynchia (M/25)
An incident occured.
Relationship altered.
Forgiveness.
Rubin Peaton was ruined by misfortune caused by the character.
Dean Lopez Enemy 0 2 4 0 Tezcat (M/48)
Dean Lopez has life-changing event that creates new responsibilities.
Brennan Steen Ally 3 0 6 3 Tapazmal (M/54)
Brennan Steen gains in power and influence.
Brennan Steen is actually an organisation such as a political movement or modest sized business.
Bertha Miles Contact 3 1 3 0 Dynchia (F/45)
Bertha Miles has life-changing event that creates new responsibilities.
Orville Powell Contact 2 1 3 0 Cafadan (M/19)
Orville Powell is diminished in both power and influence.
 
Term Age History
1 18 Failed to qualify for Army Support (Army).
1 18 Submitted to the draft.
1 18 Became a Scout (Courier).
1 21 Benny King's scout ship is one of the first on the scene to rescue the survivors of a disaster but Benny King fail to help. Gain an Enemy.
1 21 Benny King inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
1 22 Promoted to Scout (Courier) rank 1 with the new title Scout.
2 22 Continued as Scout (Courier).
2 26 Moved to a new world.
3 26 Continued as Scout (Courier).
3 28 Benny King's scout ship is one of the first on the scene to rescue the survivors of a disaster but Benny King fail to help. Gain an Enemy.
3 28 Benny King have no idea what happened to Benny King – they found Benny King's ship drifting on the fringes of friendly space.
4 30 Continued as Scout (Courier).
4 32 Spend several years jumping from world to world in Benny King's scout ship.
4 34 Promoted to Scout (Courier) rank 2.
5 34 Continued as Scout (Courier).
5 37 Benny King inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6 37 Failed to qualify for Colonist (Citizen).
6 37 Became a Drifter (Barbarian).
6 38 Benny King run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 38 Entered Merchant Academy with the Shipboard curriculum.
7 42 Made lifelong friends. Gain 2 Allies.
7 42 Graduated.
8 42 Became a Merchant (Merchant Marine) with the new title Crewman.
8 42 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 43 Given advanced training in a specialist field
8 46 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 46 Continued as Merchant (Merchant Marine).
9 49 Benny King's ship or starport is destroyed by criminals. Gain them as an Enemy.
10 49 Became a Entertainer (Performer).
10 51 Invited to take part in a controversial event or exhibition that injures Benny King's social standing.
11 53 Aging Crisis. Owe 30,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Entertainer (Performer).
11 56 Works is especially well received and popular, making Benny King a minor celebrity
11 57 Promoted to Entertainer (Performer) rank 1.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 57 Continued as Entertainer (Performer).
12 60 Works is especially well received and popular, making Benny King a minor celebrity
12 61 Forced to muster out.
13 61 Aging Crisis. Owe 60,000 for medical bills.
13 61 Retired.
13 65 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 65 Aging Crisis. Owe 40,000 for medical bills.
14 66 Gained a contact.
15 69 Aging Crisis. Owe 60,000 for medical bills.
15 71 Gained a contact.
16 73 Aging Crisis. Owe 10,000 for medical bills.
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