Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Vessel participates in a diplomatic mission. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
28 |
Vessel participates in a notable military engagement. |
3 |
30 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
3 |
30 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
32 |
Vessel participates in a diplomatic mission. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
35 |
Vessel participates in a diplomatic mission. |
5 |
35 |
Gain a contact. |
5 |
38 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
40 |
Benton Carnall foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
42 |
Promoted to Navy (Line/Crew) officer rank 4 with the new title Commander. |
7 |
42 |
Continued as Navy (Line/Crew). |
7 |
46 |
Benton Carnall foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
46 |
Promoted to Navy (Line/Crew) officer rank 5 with the new title Captain. |
8 |
46 |
Continued as Navy (Line/Crew). |
8 |
50 |
Commanding officer takes an interest in Benton Carnall's career. |
8 |
50 |
Promoted to Navy (Line/Crew) officer rank 6 with the new title Admiral. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Citizen (Colonist). |
9 |
51 |
Spent time maintaining and using heavy vehicles. |
9 |
54 |
Promoted to Citizen (Colonist) rank 1. |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Citizen (Colonist). |
10 |
58 |
Benton Carnall's business expands, Benton Carnall's corporation grows, or the colony thrives. |
10 |
58 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Continued as Citizen (Colonist). |
11 |
60 |
Benton Carnall rise to a position of power in Benton Carnall's colony or corporation. |
11 |
62 |
Promoted to Citizen (Colonist) rank 3. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Continued as Citizen (Colonist). |
12 |
65 |
A revolution, attack or other unusual event throws Benton Carnall's life into chaos, forcing Benton Carnall to leave the planet. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
69 |
Benton Carnall retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Continued as Believer (Mainstream Believer). |
14 |
71 |
Benton Carnall secretly provide religious rites for a dying leader or noble, although they do not share Benton Carnall's faith. Gain an Ally in the family and a Rival who disagrees with Benton Carnall's choice. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |