Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Hard times caused by a lack of interstellar trade costs Buck Richey's job. |
2 |
21 |
Became a Army (Infantry) with the new title Private. |
2 |
24 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
2 |
25 |
Attempt at commissioned failed. |
2 |
25 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Failed to qualify for Cavalry (Army). |
3 |
25 |
Continued as Army (Infantry). |
3 |
27 |
Surrounded and outnumbered by the enemy, Buck Richey hold out until relief arrives. |
3 |
29 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
4 |
29 |
Continued as Army (Infantry). |
4 |
30 |
Thrown into a brutal ground war |
4 |
33 |
Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant. |
5 |
33 |
Voluntarily left Infantry |
5 |
33 |
Switched to Agent (Intelligence). |
5 |
36 |
Buck Richey's work ends up coming home with Buck Richey, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
37 |
Offered job by a patron. Now owe him a favor. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
42 |
Vessel participates in a diplomatic mission. |
7 |
44 |
Forced to continue current assignment |
7 |
44 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
8 |
44 |
Continued as Navy (Engineer/Gunner). |
8 |
45 |
Vessel participates in a notable military engagement. |
8 |
48 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
9 |
48 |
Continued as Navy (Engineer/Gunner). |
9 |
52 |
Buck Richey join a gambling circle on board. |
9 |
52 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
10 |
52 |
Continued as Navy (Engineer/Gunner). |
10 |
55 |
Scarred. |
11 |
55 |
Switched to Drifter (Barbarian). |
11 |
59 |
Drafted into Flight |
11 |
59 |
Promoted to Drifter (Barbarian) rank 1. |
12 |
59 |
Switched to Navy (Flight) with previous rank. |
12 |
60 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
63 |
Buck Richey refused an offer of inducements to betray Buck Richey's faith. Gain 1 enemies. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Continued as Believer (Missionary/Humanitarian). |
14 |
65 |
Buck Richey refuse to secretly provide religious rites for a dying leader or noble, because they do not share Buck Richey's faith. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Continued as Believer (Missionary/Humanitarian). |
15 |
69 |
Buck Richey faith enjoys an explosion of popularity largely thanks to Buck Richey's efforts. |
15 |
69 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |