Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Calvin Gay rise to a position of power in Calvin Gay's colony or corporation. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Calvin Gay's business expands, Calvin Gay's corporation grows, or the colony thrives. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
28 |
Calvin Gay is rewarded for Calvin Gay's diligence or cunning. |
3 |
30 |
Promoted to Citizen (Corporate) rank 3. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
32 |
Spent time maintaining and using heavy vehicles. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
36 |
Calvin Gay learn something Calvin Gay should not have – a corporate secret, a political scandal – which Calvin Gay can profit from illegally. |
5 |
36 |
Gain a criminal contact. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Agent (Corporate Agent). |
6 |
41 |
An investigation takes on a dangerous turn. |
6 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
46 |
Calvin Gay's work ends up coming home with Calvin Gay, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
47 |
Calvin Gay retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
50 |
Voluntarily left Missionary/Humanitarian |
9 |
50 |
Failed to qualify for Free Trader (Merchant). |
9 |
50 |
Became a Drifter (Wanderer). |
9 |
51 |
Calvin Gay do not know what happened to Calvin Gay. There is a gap in Calvin Gay's memory. |
10 |
51 |
Returned to Believer (Missionary/Humanitarian). |
10 |
54 |
Calvin Gay aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
57 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Gained a contact. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |