Retired Agent Christian Steward  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 73 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 5 (-1) 6 (0)111256
Facetious, Overly large hands for body size, Greedy
 
Skills
Admin 0
Art (Creative) 0
Astrogation 0
Deception 1
Diplomat 0
Drive (Wheel) 1
Electronics (Comms) 1
Flyer 0
Gun Combat 0
Investigate 0
Language 0
Medic 1
Melee (Unarmed) 1
Persuade 1
Recon 0
Stealth 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent12
Scholar Field Researcher 01
Entertainer Performer 01
Merchant Merchant Marine Crewman03
Drifter Wanderer 12
Scout Courier 01
Believer Missionary/Humanitarian Junior Project Worker-13
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Anson Cox Contact 0 0 2 3 Halka (M/46)
Anson Cox has life-changing event that creates new responsibilities.
Relationship redefined. Rival becomes a contact.
Anson Cox gains in power.
Cecilia Lopez Enemy 0 2 0 1 Halka (F/29)
Brooklyn Pettitt Rival 1 3 0 3 Zaris (F/85)
Johnnie Pandy Contact 2 1 2 3 Lancian (F/20)
Forgiveness.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 21 Gained a contact.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 26 Injured. Fully recovered. Owe 2,500 for medical bills.
3 26 Became a Scholar (Field Researcher).
3 29 A disaster leaves several injured, and others blame Christian Steward, forcing Christian Steward to leave Christian Steward's career. Gain a Rival.
3 29 Injured. Fully recovered.
4 29 Became a Entertainer (Performer).
4 32 An investigation, tour, project or expedition goes wrong, stranding Christian Steward far from home.
5 32 Failed to qualify for Thief (Rogue).
5 32 Submitted to the draft.
5 32 Became a Merchant (Merchant Marine) with the new title Crewman.
5 33 Embroiled in legal trouble.
6 36 Continued as Merchant (Merchant Marine).
6 39 Imperial trade restrictions force Christian Steward out of business.
7 40 Continued as Merchant (Merchant Marine).
7 41 Christian Steward's ship or starport is destroyed by criminals. Gain them as an Enemy.
8 41 Failed to qualify for Journalist (Entertainer).
8 41 Became a Drifter (Wanderer).
8 45 A romantic relationship ends badly. Gain a Rival or Enemy.
8 45 Promoted to Drifter (Wanderer) rank 1.
9 45 Continued as Drifter (Wanderer).
9 48 Drafted into Courier
10 49 Aging Crisis. Owe 10,000 for medical bills.
10 49 Retired at age 49.
10 49 Became a Scout (Courier).
10 52 Christian Steward's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
11 53 Aging Crisis. Owe 20,000 for medical bills.
11 53 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 56 Christian Steward is caught in the periphery of a scandal.
11 56 Demoted to Believer (Missionary/Humanitarian) rank -1.
12 57 Aging Crisis. Owe 40,000 for medical bills.
12 57 Continued as Believer (Missionary/Humanitarian).
12 59 Christian Steward faith is shaken.
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 61 Continued as Believer (Missionary/Humanitarian).
13 64 Christian Steward have been following false teachings!
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 64 Retired.
14 66 Gained a contact.
15 68 Aging Crisis. Owe 10,000 for medical bills.
15 69 Betrayal. Convert an Ally into a Rival or Enemy.
16 72 Aging Crisis. Owe 60,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙