Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Find Ancient Technology. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Encounter a Psionic institute. |
2 |
24 |
Tested for psionic powers |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Became a Psion (Adept). |
3 |
27 |
Gift causes a former ally to turn on Connie Cunningham and betray Connie Cunningham. One Ally or Contact becomes an Enemy. |
4 |
27 |
Failed to qualify for Corporate Agent (Agent). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
31 |
A mission goes wrong; Connie Cunningham and several others are captured and mistreated by the enemy. Gain Connie Cunningham's jailer as an Enemy. |
5 |
31 |
Failed to qualify for Merchant Academy. |
5 |
31 |
Switched to Drifter (Wanderer). |
5 |
32 |
Connie Cunningham do not know what happened to Connie Cunningham. There is a gap in Connie Cunningham's memory. |
6 |
32 |
Failed to qualify for Corporate (Citizen). |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
36 |
Encounter a Psionic institute. |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
37 |
Attempted a risky adventure and was sent to prison. |
8 |
40 |
Became a Prisoner (Inmate). |
8 |
42 |
Special Duty. |
8 |
44 |
Promoted to Prisoner (Inmate) rank 1. |
8 |
44 |
Paroled from prison. |
9 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
48 |
Connie Cunningham secretly provide religious rites for a dying leader or noble, although they do not share Connie Cunningham's faith. Gain an Ally in the family and a Rival who disagrees with Connie Cunningham's choice. |
10 |
48 |
Continued as Believer (Mainstream Believer). |
10 |
52 |
Connie Cunningham is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
52 |
Forced to muster out. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
54 |
Good fortune. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |