Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Gained a contact. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Corey McDonaugh survey an alien world. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Perform an exemplary service for the scouts. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
34 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
38 |
Given advanced training in a specialist field |
5 |
38 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
40 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
44 |
Corey McDonaugh's business or ship thrives. |
7 |
46 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
8 |
46 |
Continued as Merchant (Free Trader). |
8 |
49 |
Nearly killed. Owe 3,750 for medical bills. |
9 |
49 |
Became a Drifter (Wanderer). |
9 |
50 |
Betrayed by a friend. One of Corey McDonaugh's Contacts or Allies betrays Corey McDonaugh, ending Corey McDonaugh's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
55 |
Victim of a crime. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Birth or Death involving a family member or close friend. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
70 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |