Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Advanced training in a specialist field |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Cavalry) with previous rank. |
2 |
25 |
Surrounded and outnumbered by the enemy, Craig Steen hold out until relief arrives. |
2 |
26 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
29 |
Advanced training in a specialist field |
4 |
30 |
Continued as Army (Cavalry). |
4 |
31 |
Given a special assignment or duty in Craig Steen's unit. |
4 |
34 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
5 |
34 |
Continued as Army (Cavalry). |
5 |
38 |
Severely injured. Fully recovered. |
6 |
38 |
Failed to qualify for Artist (Entertainer). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
41 |
Find Ancient Technology. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
45 |
Betrayed by a friend. One of Craig Steen's Contacts or Allies betrays Craig Steen, ending Craig Steen's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
45 |
Failed to qualify for Colonist (Citizen). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Scout (Explorer). |
8 |
48 |
Craig Steen have no idea what happened to Craig Steen – they found Craig Steen's ship drifting on the fringes of friendly space. |
9 |
48 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
50 |
Craig Steen refuse to secretly provide religious rites for a dying leader or noble, because they do not share Craig Steen's faith. |
10 |
52 |
Voluntarily left Mainstream Believer |
10 |
52 |
Switched to Drifter (Barbarian). |
10 |
53 |
Craig Steen run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Moved to a new world. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |