Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Gained a contact. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
25 |
Works is especially well received and popular, making Dale Keating a minor celebrity |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
Gain a patron in the arts. Gain an Ally |
3 |
30 |
Promoted to Entertainer (Performer) rank 1. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
32 |
Gain a patron in the arts. Gain an Ally |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
36 |
One of Dale Keating's pieces of art is stolen, and the investigation brings Dale Keating into the criminal underworld. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
39 |
Became a Citizen (Colonist). |
7 |
42 |
Dale Keating learn something Dale Keating should not have – a corporate secret, a political scandal – which Dale Keating can profit from illegally. |
7 |
43 |
Promoted to Citizen (Colonist) rank 1. |
8 |
43 |
Continued as Citizen (Colonist). |
8 |
44 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
44 |
Failed to qualify for Broker (Merchant). |
9 |
44 |
Switched to Drifter (Scavenger). |
9 |
48 |
Attacked by enemies and injured. |
9 |
48 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
9 |
48 |
Gain Enemy if Dale Keating don't already have one. |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
51 |
Severely injured. Owe 2,500 for medical bills. |
11 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
55 |
Opponents of Dale Keating's belief system ambush Dale Keating. |
11 |
55 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Retired. |
12 |
56 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |