Retired 4th Officer Daryl Priest  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 73 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 1 (-2)111681
Easily embarrassed, Aware of own limitations
 
Skills
Admin 2
Art (Performing) 0
Astrogation 0
Athletics (Strength) 1
Diplomat 1
Drive (Hovercraft) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer (Ornithopter) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 1
Melee 0
Pilot (Spacecraft) 1
Profession (Worker/Civil Engineering) 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Citizen Corporate Manager22
Army Cavalry Private01
Merchant Merchant Marine 4th Officer25
Drifter Barbarian 01
Believer Mainstream Believer Initiate12
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Craig Bowditch Enemy 0 2 0 1 Dynchia (M/19)
Aihfal Uihaw Contact 0 1 2 4 Aslan (F/16)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 21 Betrayed by a friend. One of Daryl Priest's Contacts or Allies betrays Daryl Priest, ending Daryl Priest's career. That Contact or Ally becomes a Rival or Enemy.
2 21 Became a Citizen (Corporate).
2 24 Daryl Priest befriend a superior in the corporation or the colony.
2 25 Promoted to Citizen (Corporate) rank 1.
3 25 Continued as Citizen (Corporate).
3 26 Daryl Priest is rewarded for Daryl Priest's diligence or cunning.
3 29 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
4 29 Voluntarily left Corporate
4 29 Became a Army (Cavalry) with the new title Private.
4 32 Lightly injured, no permanent damage. Fully recovered.
5 32 Became a Merchant (Merchant Marine) with the new title Crewman.
5 35 Moved to a new world.
6 36 Continued as Merchant (Merchant Marine).
6 38 A good deal ensures Daryl Priest is living the high life for a few years.
7 40 Continued as Merchant (Merchant Marine).
7 41 A sudden war destroys Daryl Priest's trade routes and contacts, forcing Daryl Priest to flee that region of space.
7 41 Gain rebels as Enemy
7 44 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 44 Continued as Merchant (Merchant Marine).
8 48 Embroiled in legal trouble.
8 48 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 48 Continued as Merchant (Merchant Marine).
9 51 Make an unexpected connection outside Daryl Priest's normal circles. Gain a Contact.
9 52 Forced to muster out.
10 52 Switched to Drifter (Barbarian).
10 54 Attacked by enemies that Daryl Priest easily defeat.
10 54 Gain Enemy if Daryl Priest don't already have one.
11 56 Aging Crisis. Owe 50,000 for medical bills.
11 56 Retired at age 56.
11 56 Voluntarily left Barbarian
11 56 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 60 Gained a contact.
11 60 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 60 Continued as Believer (Mainstream Believer).
12 64 Daryl Priest retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 64 Forced to muster out.
13 64 Aging Crisis. Owe 10,000 for medical bills.
13 64 Retired.
13 68 A romantic relationship ends badly. Gain a Rival or Enemy.
14 68 Aging Crisis. Owe 30,000 for medical bills.
14 71 Scarred. Fully recovered. Owe 10,000 for medical bills.
15 72 Aging Crisis. Owe 40,000 for medical bills.
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