Retired Manager Delmar Archer  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Azhanti 73 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 10 (1) 5 (-1)3 (-1)1113A5
Lustrous hair, Enchanted
 
Skills
Admin 1
Awareness 0
Deception 1
Diplomat 2
Drive (Track) 1
Drive (Wheel) 1
Electronics (Remote Ops) 1
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Gun Combat (Slug) 2
Leadership 1
Medic 1
Melee (Striking) 1
Recon 2
Seafarer (Ocean Ships) 1
Stealth 1
Streetwise 1
Survival 1
Telekinesis 0
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 34
Psion Psi-Warrrior Knight24
Drifter Barbarian 01
Citizen Corporate Manager24
Believer Holy Warrior Fighter11
 
Name Type Affinity Enmity Power Influence Species
Dayton Olaughlin Enemy 0 1 1 5 Azhanti (M/30)
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Became a Drifter (Wanderer).
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 26 Promoted to Drifter (Wanderer) rank 2.
3 26 Continued as Drifter (Wanderer).
3 28 Encounter a Psionic institute.
3 28 Tested for psionic powers
4 30 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
4 32 Experimented on by a corporation, government, or other organisation
4 34 Promoted to Psion (Psi-Warrrior) rank 1.
5 34 Continued as Psion (Psi-Warrrior).
5 38 Refuse to misuse powers for personal gain.
5 38 Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight.
6 38 Continued as Psion (Psi-Warrrior).
6 40 Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares.
7 42 Continued as Psion (Psi-Warrrior).
7 45 An anti-psi cult or gang attempts to expose or attack Delmar Archer.
8 45 Failed to qualify for Broker (Merchant).
8 45 Returned to Drifter (Wanderer).
8 46 Attempted a risky adventure and was injured.
8 46 Nearly killed. Owe 10,000 for medical bills.
8 49 Promoted to Drifter (Wanderer) rank 3.
9 49 Voluntarily left Wanderer
9 49 Failed to qualify for Explorer (Scout).
9 49 Switched to Drifter (Barbarian).
9 53 Betrayed by a friend. One of Delmar Archer's Contacts or Allies betrays Delmar Archer, ending Delmar Archer's career. That Contact or Ally becomes a Rival or Enemy.
10 53 Became a Citizen (Corporate).
10 54 Advanced training in a specialist field.
10 57 Promoted to Citizen (Corporate) rank 1.
11 57 Aging Crisis. Owe 60,000 for medical bills.
11 57 Retired at age 57.
11 57 Continued as Citizen (Corporate).
11 61 Advanced training in a specialist field.
11 61 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
12 61 Aging Crisis. Owe 40,000 for medical bills.
12 61 Continued as Citizen (Corporate).
12 63 Advanced training in a specialist field.
13 65 Aging Crisis. Owe 50,000 for medical bills.
13 65 Continued as Citizen (Corporate).
13 66 Life ruined by a criminal gang. Gain the gang as an Enemy
14 66 Aging Crisis. Owe 60,000 for medical bills.
14 66 Became a Believer (Holy Warrior) with the new title Hopeful.
14 69 Delmar Archer have been following false teachings!
14 70 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
15 70 Aging Crisis. Owe 20,000 for medical bills.
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