Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Vessel participates in a diplomatic mission. |
1 |
19 |
Gain a contact. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Navy (Flight). |
2 |
23 |
Dick Remmington foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Continued as Navy (Flight). |
3 |
28 |
Dick Remmington join a gambling circle on board. |
3 |
30 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Flight). |
4 |
32 |
Dick Remmington join a gambling circle on board. |
4 |
34 |
Forced to continue current assignment |
4 |
34 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
5 |
34 |
Continued as Navy (Flight). |
5 |
35 |
Abuse Dick Remmington's position for profit. |
5 |
38 |
Promoted to Navy (Flight) rank 4 with the new title Petty Officer, 1st class. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Agent (Corporate Agent). |
6 |
40 |
An investigation takes on a dangerous turn. |
6 |
40 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
46 |
Advanced training in a specialist field. |
8 |
46 |
Continued as Agent (Corporate Agent). |
8 |
48 |
Established a network of contacts. Gain 2 contacts. |
8 |
50 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
9 |
50 |
Continued as Agent (Corporate Agent). |
9 |
51 |
Dick Remmington's work ends up coming home with Dick Remmington, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
10 |
51 |
Became a Entertainer (Artist). |
10 |
54 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
10 |
55 |
Promoted to Entertainer (Artist) rank 1. |
11 |
55 |
Continued as Entertainer (Artist). |
11 |
59 |
Invited to take part in a controversial event or exhibition that injures Dick Remmington's social standing. |
11 |
59 |
Promoted to Entertainer (Artist) rank 2. |
12 |
59 |
Continued as Entertainer (Artist). |
12 |
63 |
Dick Remmington is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
66 |
Dick Remmington retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
67 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Continued as Believer (Holy Warrior). |
14 |
69 |
Dick Remmington is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
71 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |