Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Dow Dickman's Contacts or Allies betrays Dow Dickman, ending Dow Dickman's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
21 |
Dow Dickman is sent to a new community or parish to preach The Word among the poor. |
3 |
24 |
Continued as Believer (Holy Warrior). |
3 |
25 |
Dow Dickman is chosen to represent Dow Dickman's faith in a vid show or other highly public forum. |
3 |
28 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
28 |
Continued as Believer (Holy Warrior). |
4 |
30 |
Dow Dickman accepted an offer of inducements to betray Dow Dickman's faith. Gain 150,000 in cash. |
4 |
32 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
5 |
32 |
Became a Entertainer (Artist). |
5 |
33 |
Dow Dickman is forced out because of censorship or controversy. What truth did Dow Dickman get too close to? |
6 |
33 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
35 |
Made lifelong friends. Gain 2 Allies. |
6 |
37 |
Graduated. |
7 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
38 |
Given advanced training in a specialist field |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
Embroiled in legal trouble. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Dow Dickman's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
51 |
A new romantic starts. Gain an Ally. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Moved to a new world. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |