Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Ea-sapob foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Flight). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Continued as Navy (Flight). |
3 |
27 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
27 |
Became a Scholar (Physician). |
4 |
29 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
5 |
31 |
Continued as Scholar (Physician). |
5 |
32 |
Make a breakthrough in Ea-sapob's field. |
5 |
35 |
Promoted to Scholar (Physician) rank 1. |
6 |
35 |
Continued as Scholar (Physician). |
6 |
36 |
Entangled in a bureaucratic or legal morass that distracts Ea-sapob from Ea-sapob's work. |
6 |
39 |
Promoted to Scholar (Physician) rank 2. |
7 |
39 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Voluntarily left Physician |
7 |
39 |
Became a Citizen (Corporate). |
7 |
43 |
Spent time maintaining and using heavy vehicles. |
8 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
43 |
Continued as Citizen (Corporate). |
8 |
47 |
A revolution, attack or other unusual event throws Ea-sapob's life into chaos, forcing Ea-sapob to leave the planet. |
9 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
51 |
Ea-sapob refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ea-sapob's faith. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Continued as Believer (Missionary/Humanitarian). |
10 |
52 |
Ea-sapob secretly provide religious rites for a dying leader or noble, although they do not share Ea-sapob's faith. Gain an Ally in the family and a Rival who disagrees with Ea-sapob's choice. |
10 |
55 |
Forced to continue current assignment. |
10 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Continued as Believer (Missionary/Humanitarian). |
11 |
57 |
Opponents of Ea-sapob's belief system ambush Ea-sapob. |
11 |
57 |
Nearly killed. Owe 35,000 for medical bills. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Returned to Citizen (Corporate). |
12 |
61 |
Ea-sapob's business expands, Ea-sapob's corporation grows, or the colony thrives. |
12 |
61 |
Promoted to Citizen (Corporate) rank 1. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Voluntarily left Corporate |
13 |
61 |
Retired. |
13 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |