Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Serve as the courier for an important message from the Imperium. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
When dealing with an alien race, Emery Dendy botch an opportunity to gather extra intelligence about them. |
2 |
24 |
Lost eye or limb. Owe 5,000 for medical bills. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Emery Dendy inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
27 |
Failed to qualify for Flight (Navy). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
33 |
Nearly killed. Owe 35,000 for medical bills. |
6 |
33 |
Became a Merchant (Free Trader). |
6 |
34 |
Moved to a new world. |
6 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
37 |
Continued as Merchant (Free Trader). |
7 |
39 |
A series of bad deals and decisions force Emery Dendy into bankruptcy. Emery Dendy salvages what Emery Dendy can. |
7 |
41 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
41 |
Continued as Merchant (Free Trader). |
8 |
43 |
Emery Dendy's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
43 |
Returned to Drifter (Wanderer). |
9 |
47 |
Attacked by enemies and injured. |
9 |
47 |
Injured. |
9 |
47 |
Gain Enemy if Emery Dendy don't already have one. |
9 |
47 |
Forced to muster out. |
10 |
47 |
Failed to qualify for Artist (Entertainer). |
10 |
47 |
Submitted to the draft. |
10 |
47 |
Became a Navy (Flight) with the new title Crewman. |
10 |
49 |
Vessel participates in a diplomatic mission. |
10 |
49 |
Gain a contact. |
10 |
51 |
Attempt at commissioned failed. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Navy (Flight). |
11 |
53 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
53 |
Retired. |
12 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Moved to a new world. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
Gained a contact. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
70 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |