Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Fabpepak A-pethebe faith enjoys an explosion of popularity largely thanks to Fabpepak A-pethebe's efforts. |
1 |
19 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
2 |
22 |
Voluntarily left Missionary/Humanitarian |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Fabpepak A-pethebe do not know what happened to Fabpepak A-pethebe. There is a gap in Fabpepak A-pethebe's memory. |
4 |
29 |
Became a Scout (Explorer). |
4 |
31 |
When dealing with an alien race, Fabpepak A-pethebe have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
33 |
Continued as Scout (Explorer). |
5 |
34 |
Fabpepak A-pethebe's scout ship is one of the first on the scene to rescue the survivors of a disaster but Fabpepak A-pethebe fail to help. Gain an Enemy. |
5 |
34 |
Fabpepak A-pethebe inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
37 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Explorer). |
6 |
39 |
Fabpepak A-pethebe's ship is damaged, and Fabpepak A-pethebe have to hitch-hike Fabpepak A-pethebe's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 2 Contacts. Gain 2 Enemies. |
7 |
39 |
Failed to qualify for Broker (Merchant). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Army (Army Support) with the new title Private. |
7 |
43 |
Given a special assignment or duty in Fabpepak A-pethebe's unit. |
7 |
43 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
7 |
43 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
8 |
43 |
Continued as Army (Army Support). |
8 |
46 |
Fabpepak A-pethebe is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
9 |
46 |
Returned to Believer (Missionary/Humanitarian). |
9 |
50 |
Fabpepak A-pethebe retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Believer (Missionary/Humanitarian). |
10 |
53 |
Fabpepak A-pethebe come into conflict with a splinter group Fabpepak A-pethebe's own religion which maintains Fabpepak A-pethebe's version is the wrong one. Gain 1 Rivals. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired. |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Gained a contact. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |