Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
21 |
Gain Enemy if Fate Martinez don't already have one. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Betrayed by a friend. One of Fate Martinez's Contacts or Allies betrays Fate Martinez, ending Fate Martinez's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Failed to qualify for Colonist (Citizen). |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
27 |
Fate Martinez do not know what happened to Fate Martinez. There is a gap in Fate Martinez's memory. |
4 |
27 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
29 |
Fate Martinez have no idea what happened to Fate Martinez – they found Fate Martinez's ship drifting on the fringes of friendly space. |
5 |
29 |
Became a Entertainer (Performer). |
5 |
32 |
Works is especially well received and popular, making Fate Martinez a minor celebrity |
5 |
33 |
Forced to muster out. |
6 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
37 |
Fate Martinez is sent to a new community or parish to preach The Word among the poor. |
6 |
37 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
37 |
Voluntarily left Mainstream Believer |
7 |
37 |
Returned to Drifter (Barbarian). |
7 |
39 |
Betrayed by a friend. One of Fate Martinez's Contacts or Allies betrays Fate Martinez, ending Fate Martinez's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
39 |
Became a Noble (Administrator) with the new title Assistant. |
8 |
43 |
Fate Martinez manipulate and charm Fate Martinez's way through high society. Gain a Rival and an Ally. |
8 |
43 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
9 |
43 |
Continued as Noble (Administrator). |
9 |
44 |
Become deeply involved in politics on Fate Martinez's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
47 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
10 |
47 |
Voluntarily left Administrator |
10 |
47 |
Returned to Drifter (Barbarian). |
10 |
51 |
Promoted to Drifter (Barbarian) rank 1. |
11 |
51 |
Continued as Drifter (Barbarian). |
11 |
52 |
Fate Martinez run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Retired. |
12 |
56 |
Good fortune. |
13 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
A new romantic starts. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
A new romantic starts. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
66 |
Good fortune. |
16 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
70 |
Moved to a new world. |
17 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |