Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Fletcher Waddell is chosen to represent Fletcher Waddell's faith in a vid show or other highly public forum. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
24 |
Fletcher Waddell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
Fletcher Waddell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Fletcher Waddell is chosen to represent Fletcher Waddell's faith in a vid show or other highly public forum. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
37 |
Fletcher Waddell faith is shaken. |
6 |
38 |
Voluntarily left Missionary/Humanitarian |
6 |
38 |
Became a Scout (Explorer). |
6 |
42 |
Spend several years jumping from world to world in Fletcher Waddell's scout ship. |
7 |
42 |
Continued as Scout (Explorer). |
7 |
45 |
Fletcher Waddell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
47 |
Fletcher Waddell's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
47 |
Failed to qualify for Intelligence (Agent). |
9 |
47 |
Became a Drifter (Wanderer). |
9 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
51 |
Forced to continue current assignment. |
9 |
51 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
53 |
Fletcher Waddell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
53 |
Returned to Scout (Explorer). |
11 |
57 |
Fletcher Waddell have no idea what happened to Fletcher Waddell – they found Fletcher Waddell's ship drifting on the fringes of friendly space. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Returned to Believer (Missionary/Humanitarian). |
12 |
60 |
Fletcher Waddell refused an offer of inducements to betray Fletcher Waddell's faith. Gain 5 enemies. |
12 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Continued as Believer (Missionary/Humanitarian). |
13 |
62 |
Fletcher Waddell accepted an offer of inducements to betray Fletcher Waddell's faith. Gain 230,000 in cash. |
13 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 5 with the new title Department Director. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Retired. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Birth or Death involving a family member or close friend. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |