Retired Field Agent Forest Ward  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 73 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 5 (-1)111665
Gangly limbs, Unhappy
 
Skills
Admin 0
Advocate 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 0
Deception 2
Drive 0
Explosives 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 1
Mechanic 0
Melee 0
Persuade 0
Profession (Worker/Religion) 1
Recon 0
Stealth 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent23
Drifter Scavenger 13
Scout Surveyor 01
Drifter Barbarian 01
Believer Holy Warrior Fighter13
Retired 04
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Edwin Phillips Rival 1 1 1 0 Halka (M/33)
Edwin Phillips has life-changing event that creates new responsibilities.
Webb Snyder Rival 1 6 4 1 Ronnin (M/19)
Very bad falling out.
Clarice Hegan Rival 1 3 0 1 Tapazmal (F/33)
Jeanie Staff Contact 2 1 0 2 Tapazmal (F/48)
William Withers Ally 4 0 2 1 Tapazmal (M/24)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 19 Forest Ward went above and beyond the call of duty.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 23 Advanced training in a specialist field.
2 26 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Intelligence).
3 28 Injured. Fully recovered. Owe 2,500 for medical bills.
4 28 Failed to qualify for Engineer/Gunner (Navy).
4 28 Became a Drifter (Scavenger).
4 30 Forest Ward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 30 Entered Merchant Academy with the Business curriculum.
5 34 Suffered a deep tragedy.
5 34 Dropped out of the merchant academy.
6 34 Continued as Drifter (Scavenger).
6 38 Find valuable salvage.
6 38 Promoted to Drifter (Scavenger) rank 1.
7 38 Continued as Drifter (Scavenger).
7 40 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
8 40 Became a Scout (Surveyor).
8 43 Injured. Fully recovered. Owe 5,000 for medical bills.
9 43 Switched to Drifter (Barbarian).
9 46 Suffer from a life-threatening illness.
10 46 Became a Believer (Holy Warrior) with the new title Hopeful.
10 49 Forest Ward faith is shaken.
11 50 Aging Crisis. Owe 60,000 for medical bills.
11 50 Retired at age 50.
11 50 Continued as Believer (Holy Warrior).
11 52 Forest Ward retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 54 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 54 Aging Crisis. Owe 40,000 for medical bills.
12 54 Continued as Believer (Holy Warrior).
12 57 Forest Ward come into conflict with a splinter group Forest Ward's own religion which maintains Forest Ward's version is the wrong one. Gain 2 Rivals.
13 57 Aging Crisis. Owe 30,000 for medical bills.
13 57 Retired.
13 58 Moved to a new world.
14 61 Aging Crisis. Owe 30,000 for medical bills.
14 65 A romantic relationship ends badly. Gain a Rival or Enemy.
15 65 Aging Crisis. Owe 60,000 for medical bills.
15 66 Gained a contact.
16 69 Aging Crisis. Owe 60,000 for medical bills.
16 70 A new romantic starts. Gain an Ally.
17 73 Aging Crisis. Owe 50,000 for medical bills.
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