Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Freddie Burns survey an alien world. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
When dealing with an alien race, Freddie Burns botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Freddie Burns inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
33 |
Gained a contact. |
5 |
34 |
Voluntarily left Explorer |
5 |
34 |
Failed to qualify for Star Marine (Marine). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
38 |
A mission goes wrong; Freddie Burns and several others are captured and mistreated by the enemy. Gain Freddie Burns's jailer as an Enemy. |
6 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
42 |
Freddie Burns come into conflict with a splinter group Freddie Burns's own religion which maintains Freddie Burns's version is the wrong one. Gain 1 Rivals. |
7 |
42 |
Failed to qualify for Courier (Scout). |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
46 |
Attacked by enemies and injured. |
7 |
46 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
46 |
Gain Enemy if Freddie Burns don't already have one. |
7 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
48 |
Find valuable salvage. |
8 |
50 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
53 |
Attempted a risky adventure and was sent to prison. |
10 |
54 |
Became a Prisoner (Fixer). |
10 |
57 |
Defeated a prison gang. Gain an Enemy. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Switched to Prisoner (Thug) with previous rank. |
11 |
62 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Returned to Prisoner (Fixer). |
12 |
64 |
Persecuted by a prison gang. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Switched to Prisoner (Inmate) with previous rank. |
13 |
68 |
Persecuted by a prison gang. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |