Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Moved to a new world. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Became a Agent (Intelligence). |
3 |
28 |
Given specialist training in vehicles. |
3 |
30 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
33 |
Freeman George went above and beyond the call of duty. |
4 |
34 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
38 |
Freeman George went above and beyond the call of duty. |
5 |
38 |
Promoted to Agent (Intelligence) rank 3. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
39 |
Established a network of contacts. Gain 3 contacts. |
6 |
42 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
7 |
42 |
Voluntarily left Intelligence |
7 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
46 |
Accused of a crime |
8 |
46 |
Became a Prisoner (Fixer). |
8 |
50 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
50 |
Switched to Prisoner (Thug) with previous rank. |
9 |
52 |
Accused of assaulting a prison guard. |
10 |
54 |
Returned to Prisoner (Fixer). |
10 |
55 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
11 |
58 |
Continued as Prisoner (Fixer). |
11 |
60 |
Disgraced. Word of Freeman George's criminal past reaches Freeman George's homeworld. |
12 |
62 |
Continued as Prisoner (Fixer). |
12 |
63 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Returned to Prisoner (Thug). |
13 |
67 |
A guard takes a dislike to Freeman George. |
14 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |