Retired Crewman Gabe Hooligan  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 73 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 5 (-1)111545
Erratic
 
Skills
Admin 0
Astrogation 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 2
Deception 1
Drive (Track) 1
Flyer 0
Gun Combat 0
Heavy Weapons 0
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Mechanic 1
Medic 0
Melee (Blade) 1
Persuade 1
Pilot 0
Profession (Freeloader) 0
Recon 2
Streetwise 3
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Marine Ground Assault Marine01
Navy Engineer/Gunner Crewman01
Drifter Scavenger 01
Merchant Free Trader 23
Drifter Wanderer 46
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Claire Coghill Ally 4 0 1 0 Suerrat (M/15)
Claire Coghill fell on hard times.
 
Term Age History
1 18 Became a Scout (Explorer).
1 22 Psychologically damaged by Gabe Hooligan's time in the scouts.
2 22 Became a Marine (Ground Assault) with the new title Marine.
2 24 Gabe Hooligan is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3 24 Failed to qualify for Explorer (Scout).
3 24 Submitted to the draft.
3 24 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 25 During a battle, defeat or victory depends on Gabe Hooligan's actions. The ship suffers severe damage and Gabe Hooligan is blamed for the disaster. Gabe Hooligan is court - martialled and discharged.
4 25 Became a Drifter (Scavenger).
4 28 Gabe Hooligan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 28 Became a Merchant (Free Trader).
5 32 Given advanced training in a specialist field
5 32 Promoted to Merchant (Free Trader) rank 1.
6 32 Continued as Merchant (Free Trader).
6 33 A good deal ensures Gabe Hooligan is living the high life for a few years.
7 36 Continued as Merchant (Free Trader).
7 39 Risk Gabe Hooligan's fortune on a possibility lucrative deal and win.
7 40 Promoted to Merchant (Free Trader) rank 2.
8 40 Voluntarily left Free Trader
8 40 Switched to Drifter (Wanderer).
8 42 Find valuable salvage.
8 44 Promoted to Drifter (Wanderer) rank 1.
9 44 Continued as Drifter (Wanderer).
9 47 Attempted a risky adventure and was injured.
9 47 Scarred. Fully recovered. Owe 5,000 for medical bills.
9 48 Promoted to Drifter (Wanderer) rank 2.
10 48 Continued as Drifter (Wanderer).
10 52 Gained a contact.
10 52 Promoted to Drifter (Wanderer) rank 3.
11 52 Continued as Drifter (Wanderer).
11 54 Find valuable salvage.
12 56 Aging Crisis. Owe 40,000 for medical bills.
12 56 Retired at age 56.
12 56 Continued as Drifter (Wanderer).
12 58 A new romantic starts. Gain an Ally.
12 60 Promoted to Drifter (Wanderer) rank 4.
13 60 Aging Crisis. Owe 40,000 for medical bills.
13 60 Continued as Drifter (Wanderer).
13 64 Offered job by a patron. Now owe him a favor.
13 64 Forced to muster out.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 64 Retired.
14 66 Victim of a crime.
15 68 Aging Crisis. Owe 20,000 for medical bills.
15 71 Moved to a new world.
16 72 Aging Crisis. Owe 40,000 for medical bills.
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