Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Psychologically damaged by Gabe Hooligan's time in the scouts. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
24 |
Gabe Hooligan is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
24 |
Failed to qualify for Explorer (Scout). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
25 |
During a battle, defeat or victory depends on Gabe Hooligan's actions. The ship suffers severe damage and Gabe Hooligan is blamed for the disaster. Gabe Hooligan is court - martialled and discharged. |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
28 |
Gabe Hooligan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
28 |
Became a Merchant (Free Trader). |
5 |
32 |
Given advanced training in a specialist field |
5 |
32 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
32 |
Continued as Merchant (Free Trader). |
6 |
33 |
A good deal ensures Gabe Hooligan is living the high life for a few years. |
7 |
36 |
Continued as Merchant (Free Trader). |
7 |
39 |
Risk Gabe Hooligan's fortune on a possibility lucrative deal and win. |
7 |
40 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
40 |
Voluntarily left Free Trader |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
42 |
Find valuable salvage. |
8 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
47 |
Attempted a risky adventure and was injured. |
9 |
47 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
48 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
48 |
Continued as Drifter (Wanderer). |
10 |
52 |
Gained a contact. |
10 |
52 |
Promoted to Drifter (Wanderer) rank 3. |
11 |
52 |
Continued as Drifter (Wanderer). |
11 |
54 |
Find valuable salvage. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Drifter (Wanderer). |
12 |
58 |
A new romantic starts. Gain an Ally. |
12 |
60 |
Promoted to Drifter (Wanderer) rank 4. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Continued as Drifter (Wanderer). |
13 |
64 |
Offered job by a patron. Now owe him a favor. |
13 |
64 |
Forced to muster out. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Retired. |
14 |
66 |
Victim of a crime. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Moved to a new world. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |