Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Became a Entertainer (Artist). |
2 |
21 |
Gain a patron in the arts. Gain an Ally |
2 |
24 |
Promoted to Entertainer (Artist) rank 1. |
3 |
24 |
Continued as Entertainer (Artist). |
3 |
25 |
Public opinion turns on Garfield Rouse. |
4 |
25 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
28 |
Suffer from a life-threatening illness. |
5 |
28 |
Became a Scout (Surveyor). |
5 |
31 |
Perform an exemplary service for the scouts. |
6 |
32 |
Continued as Scout (Surveyor). |
6 |
34 |
Garfield Rouse survey an alien world. |
7 |
36 |
Attempted to change assignments. |
7 |
36 |
Failed to qualify for Explorer (Scout). |
7 |
36 |
Continued as Scout (Surveyor). |
7 |
39 |
Spend several years jumping from world to world in Garfield Rouse's scout ship. |
8 |
40 |
Attempted to change assignments. |
8 |
40 |
Failed to qualify for Courier (Scout). |
8 |
40 |
Continued as Scout (Surveyor). |
8 |
42 |
Garfield Rouse inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
42 |
Returned to Drifter (Scavenger). |
9 |
44 |
Drafted into Merchant Marine |
9 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
49 |
Given advanced training in a specialist field |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Voluntarily left Merchant Marine |
11 |
50 |
Retired. |
11 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |