Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Gilbert Brown run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
24 |
Gilbert Brown foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
25 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
25 |
Continued as Navy (Flight). |
3 |
29 |
Gilbert Brown is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Gilbert Brown as an Enemy. |
4 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
30 |
Gilbert Brown is sent to a new community or parish to preach The Word among the poor. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
34 |
Gilbert Brown is sent to a new community or parish to preach The Word among the poor. |
5 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
41 |
Gained a contact. |
6 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Gilbert Brown refused an offer of inducements to betray Gilbert Brown's faith. Gain 6 enemies. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Switched to Drifter (Barbarian). |
8 |
47 |
Gained a contact. |
9 |
49 |
Continued as Drifter (Barbarian). |
9 |
53 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
10 |
53 |
Failed to qualify for Free Trader (Merchant). |
10 |
53 |
Submitted to the draft. |
10 |
53 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
57 |
A new romantic starts. Gain an Ally. |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
57 |
Continued as Merchant (Merchant Marine). |
11 |
61 |
Smuggle illegal items onto a planet. |
11 |
61 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Continued as Merchant (Merchant Marine). |
12 |
65 |
Make an unexpected connection outside Gilbert Brown's normal circles. Gain a Contact. |
13 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
Continued as Merchant (Merchant Marine). |
13 |
69 |
Given advanced training in a specialist field |
13 |
69 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
69 |
Voluntarily left Merchant Marine |
14 |
69 |
Retired. |
14 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |