Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Befriended by a senior agent. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Uncover a major conspiracy against Gus Ellis's employers. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Established a network of contacts. Gain 3 contacts. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Gus Ellis went above and beyond the call of duty. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Go undercover to investigate an enemy. |
6 |
40 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 6 with the new title Commissioner. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Good fortune |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 7. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Merchant Academy. |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
49 |
Suffer from a life-threatening illness. |
9 |
49 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
51 |
Made lifelong friends. Gain 1 Allies. |
9 |
53 |
Graduated. |
10 |
53 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
56 |
Gus Ellis's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
56 |
Became a Scout (Explorer). |
11 |
59 |
Gus Ellis spend a great deal of time on the fringes of Charted Space. |
11 |
59 |
Gus Ellis's ship is damaged, and Gus Ellis have to hitch-hike Gus Ellis's way back across the stars to the nearest scout base. |
11 |
59 |
Gain 3 Contacts. Gain 1 Enemies. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Scout (Explorer). |
12 |
62 |
Gus Ellis's ship is damaged, and Gus Ellis have to hitch-hike Gus Ellis's way back across the stars to the nearest scout base. |
12 |
62 |
Gain 2 Contacts. Gain 3 Enemies. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
66 |
Gus Ellis is chosen to represent Gus Ellis's faith in a vid show or other highly public forum. |
13 |
66 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Continued as Believer (Holy Warrior). |
14 |
68 |
Moved to a new world. |
14 |
70 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |