Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Guy Lawrence spend a great deal of time on the fringes of Charted Space. |
1 |
19 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Failed to qualify for University. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
25 |
Attempted a risky adventure and was sent to prison. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Became a Prisoner (Inmate). |
4 |
31 |
Parole hearing. |
4 |
32 |
Promoted to Prisoner (Inmate) rank 1. |
4 |
32 |
Paroled from prison. |
5 |
32 |
Failed to qualify for Field Researcher (Scholar). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Navy (Flight) with the new title Crewman. |
5 |
33 |
Vessel participates in a diplomatic mission. |
5 |
33 |
Gain a contact. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
36 |
Continued as Navy (Flight). |
6 |
38 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
38 |
Returned to Drifter (Scavenger). |
7 |
39 |
Drafted into Merchant Marine |
7 |
42 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
42 |
Became a Merchant (Merchant Marine). |
8 |
45 |
Make an unexpected connection outside Guy Lawrence's normal circles. Gain a Contact. |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Embroiled in legal trouble. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Good fortune |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Guy Lawrence's ship or starport is destroyed by criminals. Gain them as an Enemy. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
58 |
A notable academic consults with Guy Lawrence about a publication or documentary he is working on. Gain a Contact in academia. |
12 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Continued as Believer (Missionary/Humanitarian). |
13 |
62 |
Guy Lawrence come into conflict with a splinter group Guy Lawrence's own religion which maintains Guy Lawrence's version is the wrong one. Gain 2 Rivals. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Retired. |
14 |
64 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Birth or Death involving a family member or close friend. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |