Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Hal Carr's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Hal Carr's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hal Carr fail to help. Gain an Enemy. |
2 |
25 |
Hal Carr inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
26 |
Promoted to Scout (Courier) rank 2. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Hal Carr's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
30 |
Became a Citizen (Corporate). |
4 |
33 |
Spent time maintaining and using heavy vehicles. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
37 |
Hal Carr learn something Hal Carr should not have – a corporate secret, a political scandal – which Hal Carr can profit from illegally. |
5 |
38 |
Promoted to Citizen (Corporate) rank 1. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
40 |
Political upheaval strikes Hal Carr's homeworld, and Hal Carr is caught up in the revolution. |
7 |
42 |
Continued as Citizen (Corporate). |
7 |
46 |
Hard times caused by a lack of interstellar trade costs Hal Carr Hal Carr's job. |
8 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
47 |
Hal Carr secretly provide religious rites for a dying leader or noble, although they do not share Hal Carr's faith. Gain an Ally in the family and a Rival who disagrees with Hal Carr's choice. |
9 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
50 |
Continued as Believer (Missionary/Humanitarian). |
9 |
52 |
A new romantic starts. Gain an Ally. |
9 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
54 |
Continued as Believer (Missionary/Humanitarian). |
10 |
56 |
Hal Carr is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Continued as Believer (Missionary/Humanitarian). |
11 |
59 |
Hal Carr refused an offer of inducements to betray Hal Carr's faith. Gain 6 enemies. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Continued as Believer (Missionary/Humanitarian). |
12 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Continued as Believer (Missionary/Humanitarian). |
13 |
67 |
Hal Carr come into conflict with a splinter group Hal Carr's own religion which maintains Hal Carr's version is the wrong one. Gain 3 Rivals. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Retired. |
14 |
69 |
Moved to a new world. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |