Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
21 |
Good fortune |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Cavalry) with previous rank. |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
28 |
Commanding officer takes an interest in Harper Bain's career. |
3 |
30 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
33 |
Surrounded and outnumbered by the enemy, Harper Bain hold out until relief arrives. |
4 |
34 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Army Support (Army). |
5 |
34 |
Continued as Army (Cavalry). |
5 |
37 |
Commanding officer takes an interest in Harper Bain's career. |
5 |
38 |
Promoted to Army (Cavalry) rank 4 with the new title Sergeant. |
6 |
38 |
Continued as Army (Cavalry). |
6 |
40 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
6 |
40 |
Gain rebels as Enemy |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
41 |
Harper Bain do not know what happened to Harper Bain. There is a gap in Harper Bain's memory. |
8 |
41 |
Failed to qualify for Courier (Scout). |
8 |
41 |
Submitted to the draft. |
8 |
41 |
Became a Scout (Surveyor). |
8 |
43 |
Harper Bain have no idea what happened to Harper Bain – they found Harper Bain's ship drifting on the fringes of friendly space. |
9 |
43 |
Switched to Drifter (Barbarian). |
9 |
45 |
Survived a risky adventure but gained nothing. |
9 |
47 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
47 |
Continued as Drifter (Barbarian). |
10 |
51 |
Suffer from a life-threatening illness. |
11 |
51 |
Became a Merchant (Free Trader). |
11 |
52 |
Embroiled in legal trouble. |
11 |
55 |
Promoted to Merchant (Free Trader) rank 1. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Merchant (Free Trader). |
12 |
59 |
Harper Bain's ship or starport is destroyed by criminals. Gain them as an Enemy. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
62 |
Harper Bain secretly provide religious rites for a dying leader or noble, although they do not share Harper Bain's faith. Gain an Ally in the family and a Rival who disagrees with Harper Bain's choice. |
13 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Voluntarily left Missionary/Humanitarian |
14 |
63 |
Retired. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |