Retired 4th Officer Hattie Williams  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 73 M 4 (-1) 1 (-2) 1 (-2) 7 (0) 9 (1) 6 (0)411796
Moles
 
Skills
Admin 0
Animals 0
Astrogation 1
Athletics (Endurance) 1
Broker 1
Diplomat 0
Drive 0
Electronics 0
Engineer (Life Support) 1
Gambler 1
Gun Combat (Archaic) 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Medic 0
Navigation 0
Persuade 0
Profession (Worker/Religion) 1
Recon 2
Science (Physical Sciences) 0
Seafarer 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Junior Project Worker02
Merchant Merchant Marine 4th Officer25
Citizen Colonist 01
Army Infantry Lance Corporal11
Believer Holy Warrior Hopeful01
Retired 01
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Lon Tabiner Contact 1 2 5 0 Halka (M/72)
Veva Learmonth Ally 2 0 2 1 Darrian, Imperium (F/15)
Rudolph Little Contact 3 0 1 2 Cafadan (M/39)
Kelly Welter Enemy 0 4 0 1 Sydite (M/18)
Kelly Welter has negatively life-changing event.
 
Term Age History
1 18 Entered Colonial Upbringing.
1 20 Join a social movement.
1 27 Failed as a colonist.
2 27 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 29 Hattie Williams have been following false teachings!
3 31 Continued as Believer (Missionary/Humanitarian).
3 32 Someone more charismatic but less devout than Hattie Williams has become Hattie Williams's superior.
4 35 Voluntarily left Missionary/Humanitarian
4 35 Became a Merchant (Merchant Marine) with the new title Crewman.
4 36 Given advanced training in a specialist field
4 39 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 39 Continued as Merchant (Merchant Marine).
5 43 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 43 Continued as Merchant (Merchant Marine).
6 47 Make an unexpected connection outside Hattie Williams's normal circles. Gain a Contact.
7 47 Continued as Merchant (Merchant Marine).
7 49 Befriend a useful ally in one sphere. Gain an Ally.
8 51 Continued as Merchant (Merchant Marine).
8 54 Make an unexpected connection outside Hattie Williams's normal circles. Gain a Contact.
8 55 Forced to muster out.
9 55 Became a Citizen (Colonist).
9 58 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
10 58 Failed to qualify for Scientist (Scholar).
10 58 Submitted to the draft.
10 58 Became a Army (Infantry) with the new title Private.
10 60 Thrown into a brutal ground war
10 60 Lightly injured, no permanent damage. Fully recovered.
10 62 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
11 62 Voluntarily left Infantry
11 62 Switched to Believer (Holy Warrior) with the new title Hopeful.
11 66 Hattie Williams aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
12 66 Aging Crisis. Owe 30,000 for medical bills.
12 66 Retired at age 66.
12 66 Retired.
12 69 A romantic relationship ends badly. Gain a Rival or Enemy.
13 70 Aging Crisis. Owe 60,000 for medical bills.
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