Retired Sergeant Helmer Carter  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 73 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 5 (-1)111775
Unsystematic, Playful, Plain
 
Skills
Advocate 1
Animals 0
Astrogation 0
Athletics 0
Broker 0
Deception 2
Drive 0
Electronics (Sensors) 1
Explosives 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Navigation 0
Pilot 0
Profession (Spacer) 0
Recon 1
Science (Social Sciences/Philosophy) 1
Seafarer 0
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Agent Law Enforcement Sergeant22
Scout Surveyor Scout11
Merchant Merchant Marine Senior Crewman11
Drifter Wanderer 13
Agent Intelligence Agent12
Retired 01
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Hollis Davidson Enemy 0 1 3 0 Ayansh'i (M/52)
Lillie Montgomery Enemy 6 3 2 0 Ayansh'i (M/49)
reconciliation.
Raphael Robertson Ally 2 0 0 0 Ayansh'i (M/48)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 22 Suffered a deep tragedy.
1 27 Failed as a colonist.
2 27 Failed to qualify for Corporate (Citizen).
2 27 Became a Drifter (Scavenger).
2 30 Suffer from a life-threatening illness.
3 30 Failed to qualify for Enforcer (Rogue).
3 30 Submitted to the draft.
3 30 Became a Agent (Law Enforcement) with the new title Rookie.
3 31 Helmer Carter went above and beyond the call of duty.
3 34 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
4 34 Continued as Agent (Law Enforcement).
4 35 Helmer Carter went above and beyond the call of duty.
4 38 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
5 38 Voluntarily left Law Enforcement
5 38 Became a Scout (Surveyor).
5 40 Helmer Carter's scout ship is one of the first on the scene to rescue the survivors of a disaster but Helmer Carter fail to help. Gain an Enemy.
5 40 Psychologically damaged by Helmer Carter's time in the scouts.
5 42 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
6 42 Voluntarily left Surveyor
6 42 Became a Merchant (Merchant Marine) with the new title Crewman.
6 43 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
6 46 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 46 Voluntarily left Merchant Marine
7 46 Switched to Drifter (Wanderer).
7 50 Spend time with an alien race. Gain a contact.
7 50 Promoted to Drifter (Wanderer) rank 1.
8 50 Continued as Drifter (Wanderer).
8 52 Betrayed by a friend. One of Helmer Carter's Contacts or Allies betrays Helmer Carter, ending Helmer Carter's career. That Contact or Ally becomes a Rival or Enemy.
9 52 Failed to qualify for Courier (Scout).
9 52 Continued as Drifter (Wanderer).
9 54 Offered job by a patron. Now owe him a favor.
10 56 Switched to Agent (Intelligence).
10 57 Advanced training in a specialist field.
10 60 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
11 60 Continued as Agent (Intelligence).
11 64 Accepted a deal with criminal or other figure under investigation.
12 64 Returned to Drifter (Scavenger).
12 66 Helmer Carter do not know what happened to Helmer Carter. There is a gap in Helmer Carter's memory.
13 66 Aging Crisis. Owe 30,000 for medical bills.
13 66 Retired at age 66.
13 66 Retired.
13 67 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 70 Aging Crisis. Owe 20,000 for medical bills.
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