Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
20 |
Gain Enemy if Henery McDermot don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Attacked by enemies that Henery McDermot easily defeat. |
2 |
26 |
Gain Enemy if Henery McDermot don't already have one. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
30 |
Henery McDermot is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
30 |
Became a Rogue (Enforcer). |
4 |
34 |
Crime pays off. Gain victim as Enemy. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
38 |
Nearly killed. Owe 17,500 for medical bills. |
6 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
42 |
A notable academic consults with Henery McDermot about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
42 |
Continued as Believer (Mainstream Believer). |
7 |
43 |
Henery McDermot is chosen to represent Henery McDermot's faith in a vid show or other highly public forum. |
8 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Believer (Mainstream Believer). |
8 |
48 |
A new romantic starts. Gain an Ally. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
50 |
Retired. |
9 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
55 |
Moved to a new world. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
60 |
Gained a contact. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
68 |
Find Ancient Technology. |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |