Retired Captain Henry Fitzsimons  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 73 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 5 (-1)111875
Night Owl
 
Skills
Art (Creative) 0
Astrogation 1
Athletics (Dexterity) 1
Carouse 0
Deception 2
Drive 0
Electronics (Comms) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons (Man Portable) 1
Investigate 1
Jack-of-All-Trades 1
Leadership 1
Medic 0
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 1
Recon 1
Steward 0
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 01
Scout Courier Scout12
Drifter Wanderer 13
Agent Intelligence Field Agent22
Drifter Barbarian 12
Marine Marine Support Captain2 / 02
Believer Mainstream Believer Lay Person01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Lora Davis Enemy 0 2 3 1 Traltar (F/53)
Allen Kelly Enemy 0 1 0 4 Yilean (M/16)
Philomena McRae Enemy 0 2 0 6 Yilean (F/47)
Philomena McRae fell on hard times.
 
Term Age History
1 18 Became a Entertainer (Performer).
1 19 Severely injured. Fully recovered. Owe 5,000 for medical bills.
2 19 Became a Scout (Courier).
2 20 Henry Fitzsimons spend a great deal of time on the fringes of Charted Space.
2 20 Lost eye or limb. Owe 5,000 for medical bills.
2 23 Forced to continue current assignment.
2 23 Promoted to Scout (Courier) rank 1 with the new title Scout.
3 23 Continued as Scout (Courier).
3 26 Serve as the courier for an important message from the Imperium.
4 27 Voluntarily left Courier
4 27 Failed to qualify for Free Trader (Merchant).
4 27 Became a Drifter (Wanderer).
4 29 Offered job by a patron. Now owe him a favor.
4 31 Promoted to Drifter (Wanderer) rank 1.
5 31 Became a Agent (Intelligence).
5 32 Go undercover to investigate an enemy.
5 32 A police detective or rival criminal forces Henry Fitzsimons to flee and vows to hunt Henry Fitzsimons down. Gain an Enemy.
5 35 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
6 35 Continued as Agent (Intelligence).
6 36 Go undercover to investigate an enemy.
6 36 Gained a contact.
6 39 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
7 39 Voluntarily left Intelligence
7 39 Switched to Drifter (Barbarian).
7 43 Promoted to Drifter (Barbarian) rank 1.
8 43 Continued as Drifter (Barbarian).
8 46 Betrayed by a friend. One of Henry Fitzsimons's Contacts or Allies betrays Henry Fitzsimons, ending Henry Fitzsimons's career. That Contact or Ally becomes a Rival or Enemy.
9 46 Failed to qualify for Merchant Marine (Merchant).
9 46 Submitted to the draft.
9 46 Became a Marine (Marine Support) with the new title Marine.
9 49 Assigned to the security staff of a space station.
9 50 Commissioned in Marine (Marine Support) with the new title Lieutenant.
9 50 Promoted to Marine (Marine Support) officer rank 2 with the new title Captain.
10 50 Continued as Marine (Marine Support).
10 54 Henry Fitzsimons is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
11 54 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 56 Gained a contact.
12 58 Voluntarily left Mainstream Believer
12 58 Returned to Drifter (Wanderer).
12 61 Henry Fitzsimons do not know what happened to Henry Fitzsimons. There is a gap in Henry Fitzsimons's memory.
13 61 Failed to qualify for Merchant Academy.
13 61 Continued as Drifter (Wanderer).
13 62 Henry Fitzsimons do not know what happened to Henry Fitzsimons. There is a gap in Henry Fitzsimons's memory.
14 62 Aging Crisis. Owe 20,000 for medical bills.
14 62 Retired at age 62.
14 62 Retired.
14 65 Good fortune.
15 66 Aging Crisis. Owe 20,000 for medical bills.
15 68 Betrayal. Convert an Ally into a Rival or Enemy.
16 70 Aging Crisis. Owe 30,000 for medical bills.
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