Retired Captain Herschel Head  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 73 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 4 (-1) 8 (0)111248
Low confidence
 
Skills
Art (Performing/Performer) 1
Art (Presentation/Write) 1
Carouse 0
Deception 0
Drive 0
Electronics (Comms) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Language 0
Leadership 2
Mechanic 1
Melee 0
Persuade 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Profession (Freeloader) 0
Recon 1
Steward 0
Tactics (Naval) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Artist 12
Marine Marine Support Captain2 / 02
Scout Courier 03
Merchant Free Trader 02
Drifter Barbarian 01
Believer Holy Warrior Hopeful01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Eva Skidd Contact 0 0 1 0 Azhanti (F/31)
Peyton Roan Contact 2 1 0 0 Hanen (F/45)
Horace Lane Contact 1 1 1 4 Azhanti (M/61)
Horace Lane is found or reported dead.
Deann Mitchell Contact 5 1 1 3 Dolphin, Imperium (F/66)
reconciliation.
Wilton Gonzales Contact 1 0 2 2 Azhanti (M/29)
Relationship altered.
Alma Withers Contact 2 1 2 4 Kedepu (F/44)
Flossie Suthmeer Ally 4 0 5 1 Azhanti (F/58)
Relationship redefined. Enemy becomes an ally.
Audie Bowditch Enemy 0 6 4 2 Sydite (F/15)
Very bad falling out.
Aubrey Enright Enemy 0 2 0 1 Sydite (M/72)
Flossie Mitchelle Contact 1 1 0 2 Darmine (F/42)
Bertie Carpenter Ally 3 0 0 1 Azhanti (M/39)
 
Term Age History
1 18 Became a Entertainer (Artist).
1 22 One of Herschel Head's pieces of art is stolen, and the investigation brings Herschel Head into the criminal underworld.
1 22 Promoted to Entertainer (Artist) rank 1.
2 22 Continued as Entertainer (Artist).
2 23 An investigation, tour, project or expedition goes wrong, stranding Herschel Head far from home.
3 23 Failed to qualify for Intelligence (Agent).
3 23 Submitted to the draft.
3 23 Became a Marine (Marine Support) with the new title Marine.
3 26 Moved to a new world.
3 27 Commissioned in Marine (Marine Support) with the new title Lieutenant.
3 27 Forced to continue current assignment
3 27 Promoted to Marine (Marine Support) officer rank 2 with the new title Captain.
4 27 Continued as Marine (Marine Support).
4 29 A mission goes disastrously wrong due to Herschel Head's commander’s error or incompetence, but Herschel Head survive.
4 29 Report commander and gain an Enemy.
5 31 Voluntarily left Marine Support
5 31 Became a Scout (Courier).
5 33 Serve as the courier for an important message from the Imperium.
6 35 Continued as Scout (Courier).
6 38 Spend several years jumping from world to world in Herschel Head's scout ship.
7 39 Continued as Scout (Courier).
7 43 Herschel Head's ship is damaged, and Herschel Head have to hitch-hike Herschel Head's way back across the stars to the nearest scout base.
7 43 Gain 6 Contacts. Gain 2 Enemies.
8 43 Became a Merchant (Free Trader).
8 47 Given advanced training in a specialist field
9 47 Continued as Merchant (Free Trader).
9 48 A sudden war destroys Herschel Head's trade routes and contacts, forcing Herschel Head to flee that region of space.
9 48 Gain rebels as Enemy
10 48 Became a Drifter (Barbarian).
10 51 Injured. Fully recovered. Owe 2,500 for medical bills.
11 51 Aging Crisis. Owe 30,000 for medical bills.
11 51 Retired at age 51.
11 51 Became a Believer (Holy Warrior) with the new title Hopeful.
11 52 Opponents of Herschel Head's belief system ambush Herschel Head.
11 52 Lost eye or limb. Owe 5,000 for medical bills.
12 52 Aging Crisis. Owe 50,000 for medical bills.
12 52 Retired.
12 53 Betrayal. Convert an Ally into a Rival or Enemy.
13 56 Aging Crisis. Owe 50,000 for medical bills.
13 58 Victim of a crime.
14 60 Aging Crisis. Owe 10,000 for medical bills.
14 62 Good fortune.
15 64 Aging Crisis. Owe 30,000 for medical bills.
15 65 Gained a contact.
16 68 Aging Crisis. Owe 40,000 for medical bills.
16 71 A new romantic starts. Gain an Ally.
17 72 Aging Crisis. Owe 10,000 for medical bills.
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