Retired Chief Petty Officer Herschel Keating  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 73 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 4 (-1) 5 (-1)111945
Tight
 
Skills
Astrogation 1
Athletics 0
Carouse 0
Diplomat 1
Drive 0
Engineer (M-drive) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Gunner (Turret) 1
Mechanic 4
Melee (Striking) 1
Navigation 1
Pilot (Spacecraft) 1
Recon 2
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Chief Petty Officer56
Scout Courier 04
Merchant Free Trader 01
Agent Law Enforcement Corporal12
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Arlie Marsden Ally 2 0 0 0 Answerin (F/34)
Arlie Marsden has negatively life-changing event.
Erna Cole Contact 1 1 2 1 Answerin (F/13)
Erna Cole gains in influence.
Zathzokhs Taezghukhkno Oeoghz Enemy 0 4 0 1 Vargr, Imperium (M/55)
Edwina Hislop Enemy 0 6 5 1 Answerin (F/31)
Edwina Hislop is a member of an organisation which holds a generally opposite view of the Traveller.
An incident occured.
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 Vessel participates in a notable military engagement.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Line/Crew).
2 25 Good fortune
2 26 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Line/Crew).
3 28 Vessel participates in a diplomatic mission.
3 30 Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class.
4 30 Continued as Navy (Line/Crew).
4 34 Commanding officer takes an interest in Herschel Keating's career.
4 34 Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class.
5 34 Continued as Navy (Line/Crew).
5 38 Vessel participates in a diplomatic mission.
5 38 Promoted to Navy (Line/Crew) rank 5 with the new title Chief Petty Officer.
6 38 Continued as Navy (Line/Crew).
6 39 Gained a contact.
6 42 Forced to muster out.
7 42 Became a Scout (Courier).
7 43 A new romantic starts. Gain an Ally.
8 46 Continued as Scout (Courier).
8 47 Herschel Keating spend a great deal of time on the fringes of Charted Space.
8 47 Psychologically damaged by Herschel Keating's time in the scouts.
9 50 Continued as Scout (Courier).
9 53 Herschel Keating's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
10 54 Continued as Scout (Courier).
10 57 Herschel Keating's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
11 58 Became a Merchant (Free Trader).
11 59 A sudden war destroys Herschel Keating's trade routes and contacts, forcing Herschel Keating to flee that region of space.
11 59 Gain rebels as Enemy
12 59 Failed to qualify for Courier (Scout).
12 59 Submitted to the draft.
12 59 Became a Agent (Law Enforcement) with the new title Rookie.
12 61 Life ruined by a criminal gang. Gain the gang as an Enemy
12 63 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
13 63 Aging Crisis. Owe 30,000 for medical bills.
13 63 Retired at age 63.
13 63 Continued as Agent (Law Enforcement).
13 66 Hard times caused by a lack of interstellar trade costs Herschel Keating's job.
14 66 Aging Crisis. Owe 40,000 for medical bills.
14 66 Retired.
14 70 A romantic relationship ends badly. Gain a Rival or Enemy.
15 70 Aging Crisis. Owe 50,000 for medical bills.
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