Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Find an Alien Artifact. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
23 |
Given a special assignment or duty in Houston Ellis's unit. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
29 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
29 |
Became a Agent (Corporate Agent). |
4 |
30 |
An investigation takes on a dangerous turn. |
4 |
30 |
Houston Ellis's work ends up coming home with Houston Ellis, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
33 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
33 |
Voluntarily left Corporate Agent |
5 |
33 |
Became a Merchant (Free Trader). |
5 |
36 |
Moved to a new world. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
37 |
Voluntarily left Free Trader |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
38 |
Betrayed by a friend. One of Houston Ellis's Contacts or Allies betrays Houston Ellis, ending Houston Ellis's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Failed to qualify for Performer (Entertainer). |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
43 |
Attacked by enemies and injured. |
8 |
43 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
43 |
Gain Enemy if Houston Ellis don't already have one. |
9 |
46 |
Continued as Drifter (Scavenger). |
9 |
49 |
Suffer from a life-threatening illness. |
10 |
49 |
Became a Scout (Courier). |
10 |
50 |
Houston Ellis's scout ship is one of the first on the scene to rescue the survivors of a disaster but Houston Ellis fail to help. Gain an Enemy. |
10 |
50 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
11 |
53 |
Continued as Scout (Courier). |
11 |
56 |
Psychologically damaged by Houston Ellis's time in the scouts. |
12 |
56 |
Returned to Drifter (Scavenger). |
12 |
59 |
Suffer from a life-threatening illness. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
60 |
Houston Ellis come into conflict with a splinter group Houston Ellis's own religion which maintains Houston Ellis's version is the wrong one. Gain 3 Rivals. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
60 |
Retired. |
14 |
64 |
Accused of a crime. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |