Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
23 |
Hugh McDermot retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
28 |
Hugh McDermot is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
31 |
A notable academic consults with Hugh McDermot about a publication or documentary he is working on. Gain a Contact in academia. |
4 |
34 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
5 |
34 |
Continued as Believer (Mainstream Believer). |
5 |
36 |
Hugh McDermot retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Citizen (Colonist). |
6 |
39 |
A revolution, attack or other unusual event throws Hugh McDermot's life into chaos, forcing Hugh McDermot to leave the planet. |
7 |
39 |
Became a Scout (Explorer). |
7 |
40 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
8 |
40 |
Returned to Citizen (Colonist). |
8 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
44 |
Promoted to Citizen (Colonist) rank 1. |
9 |
44 |
Continued as Citizen (Colonist). |
9 |
48 |
Moved to a new world. |
9 |
48 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
10 |
48 |
Continued as Citizen (Colonist). |
10 |
49 |
Moved to a new world. |
10 |
52 |
Forced to muster out. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
56 |
Good fortune. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Moved to a new world. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |