Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
23 |
Surrounded and outnumbered by the enemy, Irl Pettitt hold out until relief arrives. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
3 |
26 |
Voluntarily left Army Support |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Drafted into Star Marine |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
33 |
A mission goes wrong and Irl Pettitt is stranded behind enemy lines. Ejected from the service. |
5 |
33 |
Failed to qualify for Field Researcher (Scholar). |
5 |
33 |
Switched to Drifter (Wanderer). |
5 |
35 |
Find Ancient Technology. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
41 |
Irl Pettitt do not know what happened to Irl Pettitt. There is a gap in Irl Pettitt's memory. |
7 |
41 |
Became a Noble (Administrator) with the new title Assistant. |
7 |
43 |
Inherit a gift from a rich relative. |
7 |
45 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
8 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Continued as Noble (Administrator). |
8 |
46 |
Become deeply involved in politics on Irl Pettitt's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
49 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
9 |
49 |
Continued as Noble (Administrator). |
9 |
50 |
Become deeply involved in politics on Irl Pettitt's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
53 |
Forced to muster out. |
10 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
57 |
Irl Pettitt aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Retired. |
11 |
59 |
Moved to a new world. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
71 |
Victim of a crime. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |