Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Scout (Courier). |
2 |
28 |
Isaac Cause's scout ship is one of the first on the scene to rescue the survivors of a disaster but Isaac Cause fail to help. Gain an Enemy. |
2 |
28 |
Isaac Cause have no idea what happened to Isaac Cause – they found Isaac Cause's ship drifting on the fringes of friendly space. |
3 |
29 |
Continued as Scout (Courier). |
3 |
33 |
Isaac Cause inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
33 |
Became a Drifter (Barbarian). |
4 |
35 |
Attempted a risky adventure and was injured. |
4 |
35 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
37 |
Continued as Drifter (Barbarian). |
5 |
41 |
Encounter a Psionic institute. |
5 |
41 |
Tested for psionic powers |
6 |
41 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
6 |
44 |
Pick up potentially useful information using Isaac Cause's psychic powers. |
7 |
45 |
Continued as Psion (Psi-Warrrior). |
7 |
47 |
Psionic abilities make Isaac Cause uncomfortable to be around. One contact or ally becomes a rival. |
7 |
49 |
Promoted to Psion (Psi-Warrrior) rank 1. |
8 |
49 |
Continued as Psion (Psi-Warrrior). |
8 |
51 |
Gain a contact outside of normal circles. |
9 |
53 |
Continued as Psion (Psi-Warrrior). |
9 |
55 |
Gained a contact. |
10 |
57 |
Voluntarily left Psi-Warrrior |
10 |
57 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
61 |
A notable academic consults with Isaac Cause about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
61 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
61 |
Continued as Believer (Mainstream Believer). |
11 |
64 |
Isaac Cause retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
65 |
Continued as Believer (Mainstream Believer). |
12 |
66 |
Isaac Cause secretly provide religious rites for a dying leader or noble, although they do not share Isaac Cause's faith. Gain an Ally in the family and a Rival who disagrees with Isaac Cause's choice. |
12 |
69 |
Forced to muster out. |
13 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
69 |
Retired at age 69. |
13 |
69 |
Retired. |
13 |
73 |
Good fortune. |
14 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |