Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Israel Kennedy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Corporate (Citizen). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Amnesia. |
2 |
25 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
25 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Accepted a deal with criminal or other figure under investigation. |
4 |
28 |
Became a Entertainer (Performer). |
4 |
31 |
Join homeworld’s celebrity circles |
4 |
31 |
Gain a contact |
4 |
32 |
Promoted to Entertainer (Performer) rank 1. |
5 |
32 |
Continued as Entertainer (Performer). |
5 |
35 |
Criticised a questionable political leader on Israel Kennedy's homeworld, causing his downfall. Gain an Enemy |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
37 |
Works is especially well received and popular, making Israel Kennedy a minor celebrity |
6 |
40 |
Promoted to Entertainer (Performer) rank 2. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
44 |
One of Israel Kennedy's pieces of art is stolen, and the investigation brings Israel Kennedy into the criminal underworld. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Failed to qualify for Merchant Academy. |
8 |
44 |
Switched to Drifter (Scavenger). |
8 |
48 |
Betrayed by a friend. One of Israel Kennedy's Contacts or Allies betrays Israel Kennedy, ending Israel Kennedy's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
48 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
48 |
Switched to Drifter (Wanderer). |
9 |
52 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Retired. |
10 |
55 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
60 |
Birth or Death involving a family member or close friend. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
Moved to a new world. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |