Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Cavalry |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
23 |
A notable academic consults with Jasper Grant about a publication or documentary he is working on. Gain a Contact in academia. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
30 |
Jasper Grant retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
34 |
Jasper Grant refuse to secretly provide religious rites for a dying leader or noble, because they do not share Jasper Grant's faith. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
38 |
Good fortune |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Jasper Grant accepted an offer of inducements to betray Jasper Grant's faith. Gain 560,000 in cash. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Scout (Courier). |
7 |
44 |
Jasper Grant's ship is damaged, and Jasper Grant have to hitch-hike Jasper Grant's way back across the stars to the nearest scout base. |
7 |
44 |
Gain 3 Contacts. Gain 1 Enemies. |
8 |
44 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
48 |
Befriended by a senior agent. |
8 |
48 |
Forced to continue current assignment. |
8 |
48 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
48 |
Continued as Agent (Law Enforcement). |
9 |
49 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
49 |
Became a Drifter (Wanderer). |
10 |
50 |
Scarred. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
11 |
54 |
Jasper Grant is chosen to represent Jasper Grant's faith in a vid show or other highly public forum. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Continued as Believer (Mainstream Believer). |
12 |
58 |
Jasper Grant is chosen to represent Jasper Grant's faith in a vid show or other highly public forum. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Continued as Believer (Mainstream Believer). |
13 |
59 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Voluntarily left Mainstream Believer |
14 |
62 |
Retired. |
14 |
66 |
Birth or Death involving a family member or close friend. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |