Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A sudden war destroys Jeff Lyness's trade routes and contacts, forcing Jeff Lyness to flee that region of space. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
22 |
Jeff Lyness retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
24 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
Opponents of Jeff Lyness's belief system ambush Jeff Lyness. |
3 |
28 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Army (Infantry) with the new title Private. |
4 |
29 |
Given a special assignment or duty in Jeff Lyness's unit. |
4 |
32 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
5 |
32 |
Continued as Army (Infantry). |
5 |
33 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
33 |
Gain rebels as Enemy |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
35 |
Jeff Lyness run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
35 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
Jeff Lyness come into conflict with a splinter group Jeff Lyness's own religion which maintains Jeff Lyness's version is the wrong one. Gain 2 Rivals. |
8 |
39 |
Returned to Drifter (Barbarian). |
8 |
40 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
40 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
9 |
43 |
Victim of a crime |
10 |
44 |
Continued as Believer (Mainstream Believer). |
10 |
48 |
Opponents of Jeff Lyness's belief system ambush Jeff Lyness. |
10 |
48 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Retired. |
11 |
50 |
Gained a contact. |
12 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
A new romantic starts. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
Moved to a new world. |
16 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |