Retired Lay Preacher Jeremiah Farrell  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 73 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1)111179
Enjoys a good argument, Staid, Tangled hair
 
Skills
Admin 1
Advocate 1
Astrogation 1
Broker 2
Carouse 1
Electronics (Computers) 1
Gun Combat 0
Mechanic 0
Medic 1
Persuade 2
Pilot 0
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 02
Drifter Scavenger 01
Scholar Physician 11
Merchant Broker 02
Drifter Wanderer 12
Noble Administrator Assistant02
Believer Mainstream Believer Lay Preacher22
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Amber Bluit Contact 0 1 2 5 Dynchia, Imperium (F/31)
Amber Bluit fell on hard times.
Anthony Williams Contact 1 1 2 0 Darmine (M/22)
Anthony Williams is diminished in both power and influence.
Wendell Stephens Contact 0 1 0 2 Ziadd (M/9)
Wendell Stephens belongs to an unusual cultural or religious group.
Hubert Medina Enemy 0 3 2 4 Kargol (M/25)
Anner Mcandrew Ally 2 0 3 1 Murrissi (F/78)
Douglas Thomas Rival 2 3 1 2 Dynchia, Imperium (M/22)
Christ Jacobs Ally 3 0 4 2 Dynchia, Imperium (M/37)
Christ Jacobs gained influence with the character’s assistance.
Bill Parlow Ally 1 0 4 4 Murrissi (M/85)
 
Term Age History
1 18 Failed to qualify for Line/Crew (Navy).
1 18 Submitted to the draft.
1 18 Became a Scout (Surveyor).
1 20 Jeremiah Farrell spend a great deal of time on the fringes of Charted Space.
1 20 Gain a contact in an alien race.
2 22 Continued as Scout (Surveyor).
2 24 Jeremiah Farrell's ship is damaged, and Jeremiah Farrell have to hitch-hike Jeremiah Farrell's way back across the stars to the nearest scout base.
2 24 Gain 2 Contacts. Gain 1 Enemies.
3 24 Failed to qualify for Field Researcher (Scholar).
3 24 Became a Drifter (Scavenger).
3 27 Scarred. Fully recovered. Owe 5,000 for medical bills.
4 27 Became a Scholar (Physician).
4 29 Advanced training in a specialist field.
4 31 Promoted to Scholar (Physician) rank 1.
5 31 Voluntarily left Physician
5 31 Became a Merchant (Broker).
6 35 Continued as Merchant (Broker).
6 38 Risk Jeremiah Farrell's fortune on a possibility lucrative deal and win.
6 39 Forced to muster out.
7 39 Switched to Drifter (Wanderer).
7 42 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7 43 Promoted to Drifter (Wanderer) rank 1.
8 43 Continued as Drifter (Wanderer).
8 45 Betrayed by a friend. One of Jeremiah Farrell's Contacts or Allies betrays Jeremiah Farrell, ending Jeremiah Farrell's career. That Contact or Ally becomes a Rival or Enemy.
9 45 Became a Noble (Administrator) with the new title Assistant.
9 46 Become deeply involved in politics on Jeremiah Farrell's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
10 49 Continued as Noble (Administrator).
10 50 A disaster or war strikes.
11 50 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 53 Jeremiah Farrell refuse to secretly provide religious rites for a dying leader or noble, because they do not share Jeremiah Farrell's faith.
11 54 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 54 Aging Crisis. Owe 40,000 for medical bills.
12 54 Retired at age 54.
12 54 Continued as Believer (Mainstream Believer).
12 56 Jeremiah Farrell is chosen to represent Jeremiah Farrell's faith in a vid show or other highly public forum.
12 58 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
13 58 Aging Crisis. Owe 60,000 for medical bills.
13 58 Voluntarily left Mainstream Believer
13 58 Retired.
13 59 A romantic relationship ends badly. Gain a Rival or Enemy.
14 62 Aging Crisis. Owe 20,000 for medical bills.
14 64 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 66 Aging Crisis. Owe 60,000 for medical bills.
15 68 A new romantic starts. Gain an Ally.
16 70 Aging Crisis. Owe 50,000 for medical bills.
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