Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
An investigation takes on a dangerous turn. |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Ken Williams went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Established a network of contacts. Gain 3 contacts. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
32 |
Ken Williams's work ends up coming home with Ken Williams, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
32 |
Failed to qualify for Free Trader (Merchant). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
33 |
When dealing with an alien race, Ken Williams botch an opportunity to gather extra intelligence about them. |
5 |
33 |
Ken Williams have no idea what happened to Ken Williams – they found Ken Williams's ship drifting on the fringes of friendly space. |
5 |
36 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
39 |
When dealing with an alien race, Ken Williams botch an opportunity to gather extra intelligence about them. |
6 |
39 |
Ken Williams's ship is damaged, and Ken Williams have to hitch-hike Ken Williams's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 1 Contacts. Gain 3 Enemies. |
6 |
40 |
Promoted to Scout (Surveyor) rank 2. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Switched to Scout (Courier) with previous rank. |
7 |
41 |
Ken Williams inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
41 |
Became a Entertainer (Performer). |
8 |
43 |
Win a prestigious prize. |
8 |
45 |
Promoted to Entertainer (Performer) rank 1. |
9 |
45 |
Continued as Entertainer (Performer). |
9 |
47 |
One of Ken Williams's pieces of art is stolen, and the investigation brings Ken Williams into the criminal underworld. |
9 |
49 |
Forced to continue current assignment. |
9 |
49 |
Promoted to Entertainer (Performer) rank 2. |
10 |
49 |
Continued as Entertainer (Performer). |
10 |
50 |
An investigation, tour, project or expedition goes wrong, stranding Ken Williams far from home. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
54 |
Moved to a new world. |
11 |
54 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Voluntarily left Holy Warrior |
12 |
54 |
Retired. |
12 |
57 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Birth or Death involving a family member or close friend. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |