Retired Settler Kevin Anderson  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 73 M 1 (-2) 1 (-2) 1 (-2) 14 (2) 6 (0) 1 (-2)111E61
Drug addict, Self-blaming
 
Skills
Admin 0
Advocate 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 0
Deception 0
Drive 0
Flyer (Rotor) 1
Gun Combat 0
Investigate 0
Melee (Blade) 2
Melee (Unarmed) 1
Persuade 0
Recon 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Merchant Merchant Marine Crewman01
Citizen Colonist Settler34
Drifter Barbarian 01
Prisoner Fixer 11
Prisoner Inmate 11
Prisoner Thug 24
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Rafael Morrissy Enemy 0 5 0 2 Humaniti (M/53)
Rafael Morrissy was ruined by misfortune caused by the character.
Clara Paul Ally 3 1 0 4 Humaniti (F/39)
Clara Paul was ruined by misfortune caused by the character.
Sigrid Watts Enemy 0 4 1 1 Humaniti (F/70)
Sigrid Watts is a member of an organisation which holds a generally opposite view of the Traveller.
Carmela Dwan Ally 3 0 6 1 Murrissi (F/40)
Mintie Bennett Enemy 0 2 2 0 Humaniti (F/18)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 21 Hard times caused by a lack of interstellar trade costs Kevin Anderson's job.
2 21 Became a Merchant (Merchant Marine) with the new title Crewman.
2 25 Kevin Anderson's ship or starport is destroyed by criminals. Gain them as an Enemy.
3 25 Became a Citizen (Colonist).
3 26 Kevin Anderson's business expands, Kevin Anderson's corporation grows, or the colony thrives.
3 29 Promoted to Citizen (Colonist) rank 1.
4 29 Continued as Citizen (Colonist).
4 32 Kevin Anderson's business expands, Kevin Anderson's corporation grows, or the colony thrives.
4 33 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
5 33 Voluntarily left Colonist
5 33 Entered Merchant Academy with the Business curriculum.
5 35 Become leader in social movement.
5 35 Gain an Ally and an Enemy.
5 35 Dropped out of the merchant academy.
6 35 Continued as Citizen (Colonist).
6 38 A new romantic starts. Gain an Ally.
6 39 Promoted to Citizen (Colonist) rank 3.
7 39 Continued as Citizen (Colonist).
7 41 Kevin Anderson is rewarded for Kevin Anderson's diligence or cunning.
7 43 Forced to muster out.
8 43 Failed to qualify for Line/Crew (Navy).
8 43 Became a Drifter (Barbarian).
8 46 Attempted a risky adventure and was sent to prison.
9 47 Aging Crisis. Owe 40,000 for medical bills.
9 47 Retired at age 47.
9 47 Became a Prisoner (Fixer).
9 48 Vocational Training.
9 51 Promoted to Prisoner (Fixer) rank 1.
10 51 Aging Crisis. Owe 40,000 for medical bills.
10 51 Switched to Prisoner (Inmate) with previous rank.
10 53 Kevin Anderson is moved to a different prison.
11 55 Aging Crisis. Owe 20,000 for medical bills.
11 55 Switched to Prisoner (Thug) with previous rank.
11 56 Persecuted by a prison gang.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Continued as Prisoner (Thug).
12 60 Vocational Training.
12 63 Promoted to Prisoner (Thug) rank 2.
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 63 Continued as Prisoner (Thug).
13 66 Disgraced. Word of Kevin Anderson's criminal past reaches Kevin Anderson's homeworld.
14 67 Aging Crisis. Owe 60,000 for medical bills.
14 67 Continued as Prisoner (Thug).
14 69 Defeated a prison gang. Gain an Enemy.
15 71 Aging Crisis. Owe 50,000 for medical bills.
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