Retired Project Worker Leslie Hotty  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 73 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 1 (-2) 7 (0)111817
Deferential
 
Skills
Animals 0
Athletics (Dexterity) 1
Diplomat 0
Drive 0
Electronics (Comms) 1
Flyer 0
Gun Combat (Archaic) 1
Investigate 0
Jack-of-All-Trades 1
Medic 0
Persuade 0
Science (Social Sciences/Belief) 1
Science (Social Sciences/History) 1
Science (Physical Sciences/Jump Space Physics) 1
Science (Robotic Sciences/Robotics) 2
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 11
Scholar Scientist 12
Army Army Support Private01
Scout Courier 02
Believer Missionary/Humanitarian Project Worker11
Drifter Wanderer 02
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Mabell Dwyer Ally 3 0 5 1 Sylean (F/18)
Sabina Keogh Contact 0 1 4 0 Sylean (F/68)
Mamie Sherris Contact 2 2 1 3 Sylean (F/79)
Mamie Sherris belongs to an unusual cultural or religious group.
Mazie Smith Contact 2 2 4 0 Sylean (F/39)
Mazie Smith belongs to an unusual cultural or religious group.
Isidore Kennedy Contact 3 1 5 0 Sylean (M/18)
Layla Corney Contact 1 1 4 5 Kedepu (F/25)
Fay Greerson Contact 1 0 0 4 Happrhani (M/9)
Jule Moore Enemy 0 4 6 2 Sylean (M/57)
Jule Moore gains in power and influence.
Magdalen Pettitt Enemy 0 3 0 5 Sylean (F/39)
Magdalen Pettitt was ruined by misfortune caused by the character.
Garnet Labey Ally 3 0 0 4 Sylean (F/24)
Bryan Willis Contact 2 0 1 1 Sylean (M/53)
 
Term Age History
1 18 Became a Scholar (Field Researcher).
1 22 Work for an eccentric but brilliant mentor, who becomes an Ally.
1 22 Promoted to Scholar (Field Researcher) rank 1.
2 22 Attempted to change assignments.
2 22 Switched to Scholar (Scientist) with previous rank.
2 23 Birth or Death involving a family member or close friend.
3 26 Continued as Scholar (Scientist).
3 30 An expedition or voyage goes wrong, leaving Leslie Hotty stranded in the wilderness.
4 30 Failed to qualify for Journalist (Entertainer).
4 30 Submitted to the draft.
4 30 Became a Army (Army Support) with the new title Private.
4 31 Severely injured. Fully recovered.
5 31 Became a Scout (Courier).
5 33 When dealing with an alien race, Leslie Hotty botch an opportunity to gather extra intelligence about them.
5 33 Lightly injured, no permanent damage. Fully recovered.
6 35 Continued as Scout (Courier).
6 37 Leslie Hotty's ship is damaged, and Leslie Hotty have to hitch-hike Leslie Hotty's way back across the stars to the nearest scout base.
6 37 Gain 6 Contacts. Gain 2 Enemies.
7 37 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 39 Leslie Hotty accepted an offer of inducements to betray Leslie Hotty's faith. Gain 230,000 in cash.
7 41 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 41 Failed to qualify for Free Trader (Merchant).
8 41 Became a Drifter (Wanderer).
8 45 Amnesia.
9 45 Aging Crisis. Owe 20,000 for medical bills.
9 45 Retired at age 45.
9 45 Continued as Drifter (Wanderer).
9 48 Leslie Hotty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 48 Aging Crisis. Owe 60,000 for medical bills.
10 48 Retired.
10 49 A romantic relationship ends badly. Gain a Rival or Enemy.
11 52 Aging Crisis. Owe 10,000 for medical bills.
11 56 Victim of a crime.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 58 Moved to a new world.
13 60 Aging Crisis. Owe 50,000 for medical bills.
13 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 64 Aging Crisis. Owe 20,000 for medical bills.
14 65 Moved to a new world.
15 68 Aging Crisis. Owe 50,000 for medical bills.
15 69 Gained a contact.
16 72 Aging Crisis. Owe 30,000 for medical bills.
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