Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
23 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
25 |
Attacked by enemies and injured. |
3 |
25 |
Nearly killed. Owe 20,000 for medical bills. |
3 |
25 |
Gain Enemy if Liam Willoby don't already have one. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
29 |
Liam Willoby run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Became a Merchant (Broker). |
5 |
32 |
Given advanced training in a specialist field |
5 |
33 |
Promoted to Merchant (Broker) rank 1. |
6 |
33 |
Continued as Merchant (Broker). |
6 |
35 |
Liam Willoby's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
35 |
Switched to Citizen (Corporate). |
7 |
36 |
Advanced training in a specialist field. |
7 |
39 |
Promoted to Citizen (Corporate) rank 1. |
8 |
39 |
Continued as Citizen (Corporate). |
8 |
40 |
Liam Willoby is rewarded for Liam Willoby's diligence or cunning. |
8 |
43 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
9 |
43 |
Continued as Citizen (Corporate). |
9 |
47 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
50 |
Liam Willoby secretly provide religious rites for a dying leader or noble, although they do not share Liam Willoby's faith. Gain an Ally in the family and a Rival who disagrees with Liam Willoby's choice. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Voluntarily left Missionary/Humanitarian |
11 |
51 |
Retired. |
11 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Moved to a new world. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Moved to a new world. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |