Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
28 |
Lincoln Long commit a legendary crime. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 3. |
4 |
30 |
Voluntarily left Enforcer |
4 |
30 |
Became a Scout (Courier). |
4 |
33 |
Perform an exemplary service for the scouts. |
5 |
34 |
Continued as Scout (Courier). |
5 |
37 |
Lincoln Long survey an alien world. |
6 |
38 |
Aging Crisis. Owe 30,000 for medical bills. |
6 |
38 |
Retired at age 38. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Surveyor (Scout). |
6 |
38 |
Continued as Scout (Courier). |
6 |
42 |
Lincoln Long's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lincoln Long fail to help. Gain an Enemy. |
6 |
42 |
Psychologically damaged by Lincoln Long's time in the scouts. |
7 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
42 |
Continued as Scout (Courier). |
7 |
44 |
Lincoln Long inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
44 |
Retired. |
8 |
46 |
Birth or Death involving a family member or close friend. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
51 |
Good fortune. |
10 |
54 |
Good fortune. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
60 |
A new romantic starts. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Gained a contact. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
67 |
Moved to a new world. |
14 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |